Basically setting up a little ambush and need help with scripting the Trigger box. I looked through the defaults and didn't really find anything that would work for this application.
scriptname TriggerBoxAmbush extends ObjectReferenceActor property BanditA autoActor property BanditB autoActor property BanditC autoEvent OnTriggerEnter(ObjectReference akActionRef) if akActionRef as Actor && (akActionRef as Actor) != Game.GetPlayer() if BanditA.IsDisabled() BanditA.Enable() endif if BanditB.IsDisabled() BanditB.Enable() endif if BanditC.IsDisabled() BanditC.Enable() endif endifendEvent