Sheathing and Unsheathing,

Post » Sat Apr 03, 2010 6:17 am

This is one simple thing that I think they could change about the game. Sheathing and unsheathing your weapon only did two changes and that was the running speed was slightly gimped and you lose a small disposition to people you talked to.

But seriously if I'm in a city running around with my sword held over my shoulder gaurds should be coming around and asking questions.

"hey put that sword away before you stick yourself!"

I mean the gaurds would get at you for awhile but eventually they'll try and arrest you or make you pay a fine. usually after good long minute or so they'll tell you to come with them.
And if you do accidently start waving it around that will decrease their disposition even more and will be even quicker on arresting your adventuring ***.



The time limit is their because sometimes an enemy might find its way into the city and you'll have to defend yourself.
Certain areas like archery targets and dummies in the area will not cause this unfriendly gaurd behavior. Also any training grounds of sorts it is allowed.
It would also make stealth kills and other assassin quests a bit more challenging. (hopefully pyschic gaurds have been dealt with)

Also goes same for magic/ Thu'um unless training in a proper place like the mages guild or out behind city walls. (Who would want a lunatic shouting and causing a commotion?)



What do you guys think? Or would this be to much of a hassle for some people who like to screw around and wave their swords?
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Laura Simmonds
 
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Post » Sat Apr 03, 2010 7:48 am

i like the immersion of it. great idea :foodndrink:
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jodie
 
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Post » Sat Apr 03, 2010 3:11 pm

I think NPC's should react more realistically to a drawn weapon but I think they should react to what you wear as well.
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Juan Suarez
 
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Post » Sat Apr 03, 2010 1:16 pm

I definately want improved NPC reactions to weapons rather than the *happy face*, *angry face* in Oblivion when you drawed a weapon.
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scorpion972
 
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Post » Sat Apr 03, 2010 11:58 am

Voted Yes. I think it would be kinda neat to threaten people without talking to them or to be hasseled by the guards for drawing my sword and swinging it around aimlessly.
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Matthew Barrows
 
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Post » Sat Apr 03, 2010 12:52 pm

I definately want improved NPC reactions to weapons rather than the *happy face*, *angry face* in Oblivion when you drawed a weapon.

I can agree also with this similar suggestion.

When I'm walking around in full daedric I want people cowering in the corner or getting out of my way.
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Marcin Tomkow
 
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Post » Sat Apr 03, 2010 9:11 am

I definately want improved NPC reactions to weapons rather than the *happy face*, *angry face* in Oblivion when you drawed a weapon.

"It's great to see you!"*smiles*
*draws sword*
"Oh. It's YOU"*frowns*
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Eileen Müller
 
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Post » Sat Apr 03, 2010 2:27 am

I'm just picturing my character running around in the Imperial City jumping around on crates and casting low level fire spells on himself, then he looks over and sees four or five NPCs just staring at him.
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LuCY sCoTT
 
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Post » Sat Apr 03, 2010 2:35 am

is it a crime to have a weapon drawn?

it would add to the immersion if the game was set in current day new york city, but even in my small town you can walk down the street with a rifle and people or police aren't bothered whatsoever.

being immersed for me is to be in a fantasy setting where it isn't unreasonable to have a drawn weapon in a town, what with all the crazy creatures running amok. not to mention wizards that can strike you down in a second without a weapon drawn.

i honestly don't want to be walking around a nordic village with my battle axe drawn to have a tough looking nordic soldier come up to me and say "put that axe away! you could hurt someone with that!" that would ruin the immersion for me, as i would rather him say "nice axe! mines better!" *soldier unsheathes his axe*

if this was a game without magic set in "human medieval europe" then i would wholeheartedly agree with you, but it is a different game with different cultures, with constant danger, and deadly magic. i don't want to play second life and be hassled about my battle axe, since it's a fantasy game, in chaotic skyrim, not in the heart of the empire.

i do agree that npc reactions should be more in depth, and even memory based, to the extent of the new engine.
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Kate Murrell
 
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Post » Sat Apr 03, 2010 11:10 am

i honestly don't want to be walking around a nordic village with my battle axe drawn to have a tough looking nordic soldier come up to me and say "put that axe away! you could hurt someone with that!" that would ruin the immersion for me, as i would rather him say "nice axe! mines better!" *soldier unsheathes his axe*


That'd be pretty funny ^. Although I think if your weapon is drawn walking around town, a few citizens could back off you from fear and guards perhaps just keep an eye on you, you may notice them stalking you about town. If you was running through town swinging your sword then the guards can come speak to you. I just imagine how I would react if I was walking through the Imperial City and saw an NPC walking with his weapon drawn, i'd be curious as to what he was doing and perhaps follow him to see where he goes. I would feel more part of the world if NPC's reacted to me how I would to them in certain situations.
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Crystal Clarke
 
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Post » Sat Apr 03, 2010 4:44 am

I like how the Gothic series handled this. If you walked into a crowded town center and drew a sword, armed people around you would draw their own swords, and the women and unarmed would shy away. The armed folks would say things like:

"What are you doing with that weapon!"

"Drop that weapon if you know what's good for you."

If you put the weapon away, they would relax and say "Smart." or something like that. Take too long, and they would attack.
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Anna S
 
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Post » Sat Apr 03, 2010 1:32 am

That'd be pretty funny ^. Although I think if your weapon is drawn walking around town, a few citizens could back off you from fear and guards perhaps just keep an eye on you, you may notice them stalking you about town. If you was running through town swinging your sword then the guards can come speak to you. I just imagine how I would react if I was walking through the Imperial City and saw an NPC walking with his weapon drawn, i'd be curious as to what he was doing and perhaps follow him to see where he goes. I would feel more part of the world if NPC's reacted to me how I would to them in certain situations.


but i don't want the system to extend past the imperial city, and it won't be in skyrim as far as i know. unless there is a huge city still under imperial rule, then i don't want people questioning my unsheathing. i wouldn't be suspicious of an NPC if more of them had unsheathed weapons.

I really REALLY don't want guards coming to speak with me for swinging a sword. the laws in morrowind and oblivion were that if you are attacked first you can attack back. there weren't any laws about swinging a weapon.

if i was in the heart of the imperial city, next to an emporer, ok i could see that, but out in a village in skyrim? seriously? i don't want people telling me how to handle my battle axe. if they do i'll show them exactly how i handle it.

i agreed that npc reactions should be improved regarding unsheathing, but to have a fine or have people to stalk you having a weapon drawn is over-the-top.

TLDR:it isn't canon for guards to harass you for swinging a weapon, and it is purely annoying for me.

in TES guards don't care what you do with your weapon as long as you don't hurt anyone, and to put in a system dealing with a formality like this is just a waste of valuable developing time, that would hurt my personal immersion. a lose-lose in my book.

i guess the guards should have been all over those practicing archers in oblivion, i mean they were up to no good at all.
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Laura Cartwright
 
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Post » Sat Apr 03, 2010 11:26 am

but i don't want the system to extend past the imperial city, and it won't be in skyrim as far as i know. unless there is a huge city still under imperial rule, then i don't want people questioning my unsheathing. i wouldn't be suspicious of an NPC if more of them had unsheathed weapons.


Oh I was just using the Imperial City as an example thats all, I think I'd be pretty disappointed if there was a similar city in Skyrim, at least as far as the capital goes.

I understand what your saying actually and I guess being TES anything can happen, cliche expect the unexpected so guards or other NPCs charging about town with swords drawn isn't that odd, "Oh its just No-Scales lifting up the countess' skirt again". What if it was in specific areas? Such as castles where important people live and thus need protection. Taverns are pretty much fair game, gotta have a brawl somewhere.
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Rudi Carter
 
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