With one of my Quests I would like to add an element of random selection. This quest has an optional component of delivering a good to an NPC, who I would like to be found in one of several locations, based randomly. Is there a way I can do this via script, or would I be better off doing this through that NPCs Ai schedule?
Additionally: something which I haven't quite tested fully, but does SetRelationshipRank not work? I'm not sure why, but requiring a certain relationship level as a condition is not having any affect for me.