Fallout: New Vegas should have been DLC.

Post » Sat Apr 06, 2013 3:28 pm

Fallout: New Vegas is actually nowhere near as big as Fallout 3 and so could've been a DLC/Expansion.
It would've made more sense; why can't I use my character from Fallout 3? (300-500 hours playing time).
The storyline could've still made sense.
Why did Bethesda allow Obsidian to assist? Bethesda has now been flawed; there is now a flaw in their series: Fallout: New Vegas.
I am absolutely disgusted that Obsidian would make people pay £40 for the game, when it could've been a £15 expansion. Yes, it was released to entertain the audience until Skyrim was released, but it would've made more sense to be an expansion, and I feel like I've been cheated. Obsidian, you were lazy.
I have no doubt that I wouldn't be writing this if it had been released as a DLC/Expansion, or it Bethesda Game-studios had produced it, however they had their priority of Skyrim; I respect them for that.
Was Fallout: New Vegas released too soon? Yes. Obsidian just wanted to make a quick buck, and I feel like I've been cheated. The Town of Megaton in Fallout 3 probably housed more quests than Fallout: New Vegas' accumulated. (Obviously it doesn't, but that is what it feels like).
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kiss my weasel
 
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Post » Sat Apr 06, 2013 10:46 am

Was Fallout: New Vegas released too soon? Yes. Obsidian just wanted to make a quick buck, and I feel like I've been cheated. The Town of Megaton in Fallout 3 probably housed more quests than Fallout: New Vegas' accumulated. (Obviously it doesn't, but that is what it feels like).
Bethesda gave Obsidian one year to make Fallout New Vegas and I think they made a damn good game in that year. If you think New Vegas was released too soon, then you should blame Bethesda not Obsidian
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Laura Cartwright
 
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Post » Sat Apr 06, 2013 6:53 pm

Wat.

New Vegas has many more quests than Fallout 3. Land-sized it's only slightly smaller than the Capital Wasteland.

Did you just rush through the main quest?

You're insane.

Bethesda gave Obsidian one year to make Fallout New Vegas and I think they made a damn good game in that year. If you think New Vegas was released too soon, then you should blame Bethesda not Obsidian

Also, this. It wasn't Obsidian trying to make a quick buck. Several people on the team had worked on the previous Fallouts (Bethesda didn't invent the series, they bought it), and wanted to work on a new Fallout game. Bethesda gave them a limited time to make the game.
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Louise Andrew
 
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Post » Sat Apr 06, 2013 3:06 pm

I never said Bethesda made the whole series, I know they bought it, but now it's flawed. I have exhausted the game 99%, I cannot find anything else to do.
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Ash
 
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Post » Sat Apr 06, 2013 2:36 pm

I never said Bethesda made the whole series, I know they bought it, but now it's flawed. I have exhausted the game 99%, I cannot find anything else to do.

Many would argue Bethesda flawed the series with Fallout 3.

Also, if you've exhausted it 99% then you're either not looking hard enough, or there's no way you can say it has less content than Fallout 3.
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LuCY sCoTT
 
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Post » Sat Apr 06, 2013 6:50 am

I never said Bethesda made the whole series, I know they bought it, but now it's flawed. I have exhausted the game 99%, I cannot find anything else to do.
Define flawed. Do you have any DlLC's? They add a lot of extra content and yes, the goal of a game is to beat it. Once you beat it, then there is nothing else to do. Therefore, you have beat the game.
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Damned_Queen
 
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Post » Sat Apr 06, 2013 6:42 pm



Many would argue Bethesda flawed the series with Fallout 3.

Also, if you've exhausted it 99% then you're either not looking hard enough, or there's no way you can say it has less content than Fallout 3.

Look at the size of the game in Gigabytes, how about you actually try and consider my perspective, huh? Because right now, I mean, are you even reading what I'm typing? Stop reiterating yourself and look at the evidence. Fallout New Vegas is smaller, in it's map-size, and in data.
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Shirley BEltran
 
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Post » Sat Apr 06, 2013 4:16 pm

Wow I don't know where to begin it's just flabbergastingly stupid...
Ughh rough outline of the silliness of your post:
Story is based on an unknown courier from California 4 years after the lone wanderer whould of had to go to the divide and then new vegas after his own problems with no long distance vehicles.

If fonv was a dlc it would be about 12gig and that would take forever to download, never mind it makes utterly no sense in the context of the story forgetting wether the new implementations could be used on that version of gamebyro.

Fonv was intended to entertain fallout fans not as a segway to skyrim and you can tell as they are vastly different games.

There's far more I could correct but your ignorance is overwhelming.

Anyway welcome to the forum i'm sure you'll fit in...
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Trey Johnson
 
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Post » Sat Apr 06, 2013 1:12 pm

wow, this is basically your first several post and you claim that it's shorter, and that Obsidian wanted a quick buck? GET OUT.

1. Bethesda forced Obsidian to finish in an year, get your facts right.
2. The system was flawed when Bethesda crapped out Fo3, FO3 was NOT perfect.
3. Fo3's story is laughable and has plot holes bigger then a Super Mutant Behemoth.
4. Brotherhood of Steel. Nuff Said.
5. Enclave. Nuff Said.
6. 4 and 5 are about Bethesda riding on old lore and trying to make it work in a new game in an entirely different setting.
7. The time leap they did was so ungodly huge (200 years? WTF?), that it makes a large gap and thus makes the game more of a joke.
8. Karma System still in.
9. Lack of iron Sights and a game that humps VATS mode like no tomorrow.
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Danii Brown
 
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Post » Sat Apr 06, 2013 8:49 am

can someone please close this thread, its flame bait and also offensive to my religion
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Ruben Bernal
 
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Post » Sat Apr 06, 2013 1:22 pm

Define flawed. Do you have any DlLC's? They add a lot of extra content and yes, the goal of a game is to beat it. Once you beat it, then there is nothing else to do. Therefore, you have beat the game.

Beat the game and then play it again by doing it a different way.

There are four main ways to finish the game OP and far more quests and far more options to finish those quests then Fallout 3.

And yeah I would argue Bethesda "flawed the series" with Fallout 3 because New Vegas is alot like the orginals in so many ways. Therefore it is true to the series, it is more of a sequel to Fallout 2 then Fallout 3 could ever hope to be.
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Amysaurusrex
 
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Post » Sat Apr 06, 2013 7:31 pm

Define flawed. Do you have any DlLC's? They add a lot of extra content and yes, the goal of a game is to beat it. Once you beat it, then there is nothing else to do. Therefore, you have beat the game.
Umm the burned game?
Lol I quoted the wrong person :lol:
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[Bounty][Ben]
 
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Post » Sat Apr 06, 2013 7:37 pm

Wow I don't know where to begin it's just flabbergastingly stupid...
Ughh rough outline of the silliness of your post:
Story is based on an unknown courier from California 4 years after the lone wanderer whould of had to go to the divide and then new vegas after his own problems with no long distance vehicles.

If fonv was a dlc it would be about 12gig and that would take forever to download, never mind it makes utterly no sense in the context of the story forgetting wether the new implementations could be used on that version of gamebyro.

Fonv was intended to entertain fallout fans not as a segway to skyrim and you can tell as they are vastly different games.

There's far more I could correct but your ignorance is overwhelming.

Anyway welcome to the forum i'm sure you'll fit in...

You haven't provided an argument as to how it wouldn't make sense, who is to say the lone wanderer couldn't have spent 4 years travelling there?
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Damien Mulvenna
 
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Post » Sat Apr 06, 2013 2:51 pm

Look at the size of the game in Gigabytes, how about you actually try and consider my perspective, huh? Because right now, I mean, are you even reading what I'm typing? Stop reiterating yourself and look at the evidence. Fallout New Vegas is smaller, in it's map-size, and in data.
I am considering you perspective, but Fallout New Vegas did only have one year of development time. It's also meant to be played through multiple times, that way you get to experience all of the faction endings. The DLC's also greatly add to the game's data and replay-ability.
Beat the game and then play it again by doing it a different way.

There are four main ways to finish the game OP and far more quests and far more options to finish those quests then Fallout 3.
I assumed that 99% completion included all the faction endings.
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gemma king
 
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Post » Sat Apr 06, 2013 6:40 pm

Look at the size of the game in Gigabytes, how about you actually try and consider my perspective, huh? Because right now, I mean, are you even reading what I'm typing? Stop reiterating yourself and look at the evidence. Fallout New Vegas is smaller, in it's map-size, and in data.

Only by a bit.

It's still a full sized game. Again, they only had a year to make it. And I know for a fact New Vegas has more quests than Fallout 3.

Saying it should've been DLC is ridiculous.
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Margarita Diaz
 
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Post » Sat Apr 06, 2013 12:00 pm

Umm the burned game?
Lol I quoted the wrong person :lol:
Still, that is the definition of flawed.
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Trista Jim
 
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Post » Sat Apr 06, 2013 2:26 pm

You haven't provided an argument as to how it wouldn't make sense, who is to say the lone wanderer couldn't have spent 4 years travelling there?
The Devs. The courier was off delivering mail in California during Fallout 3. Crossing a Post-Apoc America is a kind of hard, and we all don't have vertibirds/magical plot holes.
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Sweets Sweets
 
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Post » Sat Apr 06, 2013 1:25 pm



You haven't provided an argument as to how it wouldn't make sense, who is to say the lone wanderer couldn't have spent 4 years travelling there?
How would he get there? Throwing a saddle on dogmeat and riding him there?
How would he have time after dealing with the project purity ordeal then aafb the to go to the divide?
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clelia vega
 
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Post » Sat Apr 06, 2013 4:48 pm

You haven't provided an argument as to how it wouldn't make sense, who is to say the lone wanderer couldn't have spent 4 years travelling there?

Cause the Lone Wander would have been in Vault 101 and 15 years old or so. The LW was leaving the Vault for the first time while the Courier was in California.
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Jarrett Willis
 
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Post » Sat Apr 06, 2013 3:23 pm

I love how we all come together to bash someone it warms my dry little black heart.
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Tina Tupou
 
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Post » Sat Apr 06, 2013 6:22 pm



Cause the Lone Wander would have been in Vault 101 and 15 years old or so. The LW was leaving the Vault for the first time while the Courier was in California.

Okay, so Obsidian could have set it 7 years later, you could've escaped the Vault, taken a year to complete the quests in Washington D.C and then headed to New Vegas.
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Brentleah Jeffs
 
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Post » Sat Apr 06, 2013 2:32 pm

I love how we all come together to bash someone it warms my dry little black heart.

Together we can build a stronger BGSF, Mr. President.



Okay, so Obsidian could have set it 7 years later, you could've escaped the Vault, taken a year to complete the quests in Washington D.C and then headed to New Vegas.

But why? Then we would've been stuck with the Lone Wanderer again. Why not a new character? Why be repetitive? The Lone Wanderer's story ended with Broken Steel.
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SWagg KId
 
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