Cell Teleport Network

Post » Mon Apr 08, 2013 8:52 am

Hi, I am hoping someone can help me.
I would like to create a teleport network within a large house I am building. The idea is a statue that can be clicked on to bring up a menu with the various rooms. Selecting a room will then teleport the player to that room.
I have no idea where to start with this as I am a complete novice with scriping.
Any help would be greatly appreciated.
Thank you.
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ShOrty
 
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Post » Mon Apr 08, 2013 1:50 am

First of all place xmarkers everywhere you want the player to teleport to. Then place your statue next to them. Make your statues out of a new "Talking Activator", then you can do the menu through dialogue. Have the activator say "Where would you like to go?" the responses will be the names of the rooms and add a line of script to do a Game.GetPlayer().MoveTo(RoomMarker) on the dialogue

- Hypno
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Adam Baumgartner
 
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