Two Perk Trees vs Two ESP's

Post » Mon Apr 08, 2013 11:44 pm

I'm working on an overhaul atm, and I want it to be as modular as possible.
So I want there to be the option for the user to use the vanilla perk tree instead of the one from the overhaul.

Would it be better to make two esps, one with the vanilla perk tree and one with the modded one?
Or I could stick the two perk trees side by side in a single esp file.


They'd fit, but the amount of empty space between skills would be gone basically.
On the other hand, the player could mix and match perks from vanilla and the overhaul.

I guess I could do both, but I'm not going to since messing with perk trees is such a PITA as it is :P
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Robert Devlin
 
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