I'm currently in need of some help with generating LOD for worldspaces (this issue happens in every worldspace I try it on). I have all the LOD meshes and textures positioned, so I start by generating the tree and static LOD's in the creation kit, which works fine. The problem begins when I generate the land using Oscape. Everything is done correctly, but when it is complete my worldspace goes strange.
The land LOD that is not in the current cell is http://img42.imageshack.us/img42/448/imagetrc.jpg, and the http://img32.imageshack.us/img32/5778/imagezbv.jpg It is often very jagged around the edges too.
So I then try generating the land first using Oscape. When I do this it comes out fine. http://img703.imageshack.us/img703/479/imageera.jpg and the http://img210.imageshack.us/img210/2127/imagepfmf.jpg looks fine. However, when I generate the statics and/or trees in the Creation kit I go back to step 1 with the purple, black or non-existent land LOD.
Any ideas on what I'm doing wrong or what I'm missing? Like I said, this happens in every world space I have tried it in, so the problem is elsewhere.
If you can help me I will love you forever
