Source 2: http://fallout.wikia.com/wiki/Small_Guns
I don't profess to be a rocket scientist, but something's wrong here. If the SG skill adds ~3.5% overall damage, then where is this modifier in the equation of Source 1?
Perhaps it's just me, but something changed dramatically when I slid my SG skill into the 60+ category. Taking out a mutant would require spending all my AP in VATS and having to free-shot the rest. Now, I can easily take one down in VATS without worry.
I'm not using any critical modifier perks, and even though my Sneak is 60+ as well, I'm generally not in sneak mode when attacking the mutants (those outside of Rivet City/Jefferson Memorial).
I was about to restart a new game for feeling OP, but a visit to Pinkerton proved me wrong. That was the first time I've ever seen Mirelurk Hunters in the
Spoiler
and x2 at that!bow
I've also never leveled up this fast before. I used Swift Learner for the first time, and daaaaaaaaaaaamn, what a difference this makes with an early character. I'm already level 13 and I've only done a few quests. Hell, the furthest I've been into the Wasteland was Arefu, and back then, it was a struggle.
Oddly enough, this is also the first game I've yet to die.
Huh.