Stealth transfer module?

Post » Thu Apr 11, 2013 9:18 am

Hello everyone I wanted to share an idea with the community. What if a nanosuit module that worked just like armor transfer (partial armor replenish for each kill) but only with stealth, was implemented into the game? The way this could work is that for each stealth kill that you get, a portion of your stealth energy bar would be replenished. This would apply whenever you knife kill someone, or kill them with a bow, sniper, or even shotgun while in stealth. I think this would be a nice little addition to the game. What about you guys?
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Flash
 
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Post » Thu Apr 11, 2013 3:53 am

Hello everyone I wanted to share an idea with the community. What if a nanosuit module that worked just like armor transfer (partial armor replenish for each kill) but only with stealth, was implemented into the game? The way this could work is that for each stealth kill that you get, a portion of your stealth energy bar would be replenished. This would apply whenever you knife kill someone, or kill them with a bow, sniper, or even shotgun while in stealth. I think this would be a nice little addition to the game. What about you guys?

When you shoot in stealth with a weapon like a sniper or a shotgun your stealth energy goes to zero and you are no longer in stlealth.

As for the bow if you shoot with it you remain invisible and if for each kill you got more stealth energy that would make the bow even more op than it already is.
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Amy Masters
 
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