[RELz] CS Tag & Track NPC's

Post » Sun Apr 14, 2013 2:01 pm

http://skyrim.nexusmods.com/mods/25554

=====================================================
CS Tag & Track NPC
=====================================================

===============
DESCRIPTION
===============


I think of this as more of a utility feature. There were so many moments when my followers would vanish or not be where they were supposed to be. Trekking in the woods, you see a traveling merchant only to want to find them again later but can't. Maybe that horse of yours took off during the fight and is nowhere to be found.
That's why I made this mod. This will allow the player to tag an NPC so that they can be tracked with objective markers. Up to a total of 20 npc's including horses can be tracked.

================
REQUIREMENTS
================
1.) Skyrim version 1.7 or later

=====================
Starting The Quest
=====================
Use the "CS Tag & Track NPC's" Lesser Power on any npc, so long as you or the npc are not in combat.
Use it again on that same NPC and they will be immediately removed.
Your objectives will display the NPC's being tracked.

I've included a lesser power called "CS Tag & Track Config Menu." It casts like a shout, but pops up a menu so you're able to remove a person without having to be in the same place as them.

There's a maximum of 20 tracking slots.

-----------------------------------
The =CS Tag & Track Config Menu=

When you first use the lesser power "CS Tag & Track Config Menu", you're presented with several choices: [Track One Mode ->] ,[Glow:Off], [Notifications:On], [Remove ->], [Exit]

[Track One Mode ->] *will bring you to a sub-menu of NPC's that you have tagged already and want to just track that one person.
While in Track Mode, you will be unable to Tag any other NPC nor remove them from the list until you get out of this mode.
If you track a person, the Main Tracking Menu will now show [Tag & Track All Mode], [Exit].

[Tag & Track All Mode] *Takes you out of Track One Mode and enables tracking of all NPC's on the list and ability to add/remove NPC's up to the allotted 20.

[Glow:Off] Default is Off, Toggle the visual glowing effect on tagged npc's. visual aid to see at a glance who has been tagged or not. Useful in crowded rooms or if you just can't remember who was tagged or not.

[Notification:On] Default is On, Toggle most notification messages in the upper left corner of the screen.

[Remove ->] Will only show if you're not in [Track One Mode] or you have at least one npc tracked. It brings you to a sub-menu of NPC's that you have tagged and want to remove them from the list.

[Exit] will cancel out and return you to the game.
-----------------------------------
The =CS Tag & Track Summon Menu=

Cast the lesser power "CS Tag & Track Summon Menu" and a list of those being tracked will show. Choose which NPC to have teleported to the player. A short message displays in the top left corner indicating that the NPC has been teleported. You can teleport as many of the NPCs you have. When you exit the menu, they will all be standing next to you.

**USE AT YOUR OWN RISK!** Teleporting an NPC that isn't supposed to be moved could mess up your game. (Eg. Don't teleport a merchant from Solitude to Blackreach, they'll start to walk back to where they are supposed to be. If they aren't essential they could die from being attacked. Use carefully.) I use it for followers who get stuck or aren't where they are supposed to be.


=========================
Compatibility & Issues
=========================
Compatible with any and all mods, which include companion and horse mods like convenient horses.

The horse's name will appear as "Horse" in the tracking list regardless of its actual name.

When tagging more than 16 npc's, only the first 16 will have quest markers above their heads. This is a Skyrim limitation and not this mod. When searching npc's on the map though, all 20 will show to have quest markers.

**WARNING** USE THE SUMMON SPELL AT YOUR OWN RISK! - Although you are able to pick which NPCs get teleported, the summoned npc's could potentially break the game as any npc that's tagged could be transported to the player. This includes npc's that should be in a specific spot in the game. If an NPC isn't flagged as being essential they could end up getting killed in the wilderness when they walk back to where they are supposed to be. I use it for followers who get stuck or aren't where they are supposed to be.

==============
Change Log
==============
v. 0.9
-(changed) Removed dialogue dependency and switched to using a lesser power. One keystroke now removes and adds npcs to the list.
-(New) 10 extra slots for a total of 20.
-(changed) Streamlined the scripts, uniformed some naming of menus/spells.
-(New) "Config Menu" Lesser Power.
-(New) Tracked NPC's glow slightly which may be toggled in the config menu.(off by default)
-(Changed) Incompatible with previous versions of this mod.

v. 0.3.1
-(Bug Fixed) Dialogue bug to save-reload-save again has been fixed. (Only applies to a game that never had this mod installed.)
-(Changed) Repackaged using a BSA file. Keeps the files organized.

v. 0.3
-(New)A new spell "Tracking Summon Menu" to allow tracked NPC's to be summoned to the player. The player is able to choose which NPCs.

v. 0.2.2
-(Bug Fixed)Some objectives will show as [ [] ] after using the Track One Mode, then clicking Tag & Track All button. This has been fixed.
- previous fixes and changes included in this version. v.0.2.1 hotfix not needed.

v. 0.2.1
-(Bug Fixed)When all slots filled, sneaking and activating would show cancel on all. It now only works with horses to prevent accidental stealing as intended

v. 0.2
- Included horses in the main esp. (removed optional esp)
- (New)Included ability to Track one NPC from the Tagged List of NPC's
- (Changed)Uniformed the Menu Texts.
- (Changed)Renamed Lesser Power from "Forget Someone" to "Tracking Menu"
- (Bug Fixed) The 10th slot would tag a person but not show an objective. This has been fixed.

v. 0.1.1
- Added Optional Horse Add-on

v. 0.1
- Initial Release.


===========
CREDITS
===========

Bethesda - Thank you for this wonderful game and mod tool.
Forum Modders who helped tweak and flesh out the scripting.

==============
DISCLAIMER
==============

This software is provided 'as-is'. In no event shall the authors be held liable for any damages
arising from the use of this software.

http://skyrim.nexusmods.com/mods/25554



-Mush-
User avatar
Deon Knight
 
Posts: 3363
Joined: Thu Sep 13, 2007 1:44 am

Return to V - Skyrim