
Basically, this is how I set it up, looking at other references.
In the Perk Entries I added Mod Spell Magnitude which I assumed would modify Destruction spells' damage. I set it to multiply value of 1.20 for 20% of damage bonus, and in Spells tab I added function HasKeyword with MagicAlchFortifyDestruction. However, that doesn't work. :/ What did I do wrong, or does MagicAlchFortifyDestruction not work with this?
EDIT: OK, I tried with MagicDamageFire and to my surprise it actually improved Flames' damage, so I'm going to add in Frost and Shock too, though I'm not sure if I like this idea since novice and master level spells all get equal boost in damage. Is there a way to reference only all the Novice level spells and increase their damage?