Another CK Oddity (name it "bug"): Properties

Post » Wed Apr 17, 2013 2:03 am

Hello my friends.

Here we again, now is time for papyrus properties:

When you edit your own script and you remove an existent property because you don't need it anymore, you should do this:

- Remove the attached script from your activator, actor, furniture, etc.
- Save the ESP
- Reattach the script

Why this? It' simply: CK does not delete from ESP the old properties when you save.

This is causing to have in logs rows like this:

[04/16/2013 - 10:19:41PM] warning: Property AshSpawnAttachChancePercent on script DLC2AshSpawnAttackChanceScript attached to alias Player on quest DLC2Init (04016E02) cannot be initialized because the script no longer contains that property

Best regards
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ZANEY82
 
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