So I'm trying to retexture a ring using Nifskope, I load the mesh, point it towards the DEFAULT texture, everything is fine. But then, if I direct it to my texture, it comes up blank. I have tried moving the texture file (.tga), I have tried moving the mesh file, arranging each in different ways, but nothing seems to work!
Does the texture need to be a certain resolution? Is 32bit not supported? I assume .tga's are supported since they are the games default textures.
Thanks in advance.