I am beginning to understand...

Post » Mon Apr 05, 2010 12:35 am

The first es game I played was oblivion. I had always heard good things about Morrowind and wondered what could be so great about it that made the die hard mw players somewhat disappointed with oblivion. Well I got mw on steam and modded it to make it look nicer. Now after playing it for a while I understand why so many prefer Morrowind. It has such a great Atmosphere and the design of the world is superb. It seems to be a bit more immersive than oblivion. I do hope that some of the better aspects of Morrowind make their way in to Slyrim.
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Elea Rossi
 
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Post » Sun Apr 04, 2010 12:52 pm

yeah morrowind was awesome there was just more freedom, and seemed more vast. more style, weapons, endless quests and you could roleplay almost every kind of player you could imagine, sure hope they add the same qualities to skyrim.
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Rusty Billiot
 
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Post » Sun Apr 04, 2010 10:00 pm

If the better aspects of Morrowind merge with the better aspects of Oblivion, we're going to have one hell of a Skyrim
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Kayla Bee
 
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Post » Mon Apr 05, 2010 2:22 am

Beth isn't the type to ignore the mistakes and accomplishments of the past. They know what worked in Morrowind, just like they know what worked in Obliivon. Do they always make the perfect decision? Not really. Is this game going to blow our minds? I would bet my left foot that it will.
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maya papps
 
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Post » Mon Apr 05, 2010 1:31 am

Why the left foot?

Just because it's the left one?

That's discrimination sir, and I won't stand for it.

Plus I'm already sitting down.
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Mason Nevitt
 
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Post » Mon Apr 05, 2010 3:14 am

I would bet the right one too if I was pressured to. You'd have to get a few pints in me first.
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Becky Cox
 
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Post » Sun Apr 04, 2010 2:19 pm

Beth isn't the type to ignore the mistakes and accomplishments of the past. They know what worked in Morrowind, just like they know what worked in Obliivon. Do they always make the perfect decision? Not really. Is this game going to blow our minds? I would bet my left foot that it will.

I'll take that bet. i wont raise anything but hey, you never know when your gonna need another leg.
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Dezzeh
 
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Post » Mon Apr 05, 2010 3:58 am

I would say that all the main different characteristics between Morrowind and Oblivion, are derived by two facts: Oblivion as a later game, has the technical advantage (graphics, movement...) and many Morrowind features was let down for Oblivion as a matter of effort/acomplisment question (generic fast travel, implementing compass instead of giving better directions in the quests, less NPCs, less quests...).

I suppose Skyrim will surpass Oblivion in all it's strong points, while the same is less probable, in the case Morrowind.
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Natalie Taylor
 
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Post » Sun Apr 04, 2010 5:35 pm

If the better aspects of Morrowind merge with the better aspects of Oblivion, we're going to have one hell of a Skyrim


QFT
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Markie Mark
 
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Post » Mon Apr 05, 2010 12:20 am

I think Skyrim will attempt to have the best of both worlds. To know what works, you need to weigh two different things to compare. Morrowind was very nice, but it wasn't easy to figure out which things should be improved. Bethesda released Oblivion, which changed things around a lot. It improved some things and made others worse, but now they have a side-by-side comparison of which things people liked more and which they didn't. Morrowind's atmosphere and story, Oblivion's graphics and several gameplay mechanics. Take your pick really. Game development is a lot more experimentation than by-the-book methods.
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Taylah Illies
 
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Post » Sun Apr 04, 2010 2:24 pm

I think what made Morrowind so special, apart from nostalgia, was the unique atmosphere. Even though many years have passed since I played it, I was a kid on the verge of high school back then, I vividly recall various things from it. And all of them are connected to just that - the atmosphere. The local architecture was something which seemed to have crawled out of some fantasy writer's imagination. And in contrast you had the more familiar looking Imperial structures. I think that played a huge role. Where in Oblivion, despite the seeming variety of architecture everything seemed kinda...well, uninspired. Just like any other generic medieval fantasy - ye olde stone castle and all that. My favourite city was Anvil, because it had a more distinct character to it, a Medditeranian flavour.

On the other hand you have voice acting. Voice acting vastly restricts the amount of dialogue in a game and, as a result, quests as well. Not only that, but even those oh-so-nice voiced quests you have lack in depth as putting all those lines in costs a pretty penny. Morrowind didn't suffer from that, I think one of the main reasons people say it was much more "immersive." Then of course, you have stuff like open cities (which caries along with it our favourite spell: levitation), guilds with prerequisites and so forth and so forth.

To put it short though, one of the main things which made Morrowind so memorable was the unique atmosphere, I believe.
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Jade
 
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Post » Sun Apr 04, 2010 12:15 pm

AND THE TRUTH SHALL SET YOU FREE
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Emmie Cate
 
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Post » Sun Apr 04, 2010 5:21 pm

When I saw the ancient rome thème picked for Imperials in Morrowind I found it an incredibly nice idea. Roman names for Imperials, Roman looking armors and a kinda roman mentality most of them shared.


Then I heard we'd play in the heart of the Cyrodiil empire in Oblivion and I rejoiced. And then I actually got to play the stuff and all that nice flavor was changed into the most generic and bland medieval looking Imperials one could imagine and I was sad.
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Mari martnez Martinez
 
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Post » Sun Apr 04, 2010 8:51 pm

Gimme 1 part good bits from MW, 1 part good bits from OB, and 2 parts Skyrim uniqueness and I'll likely be happy. Chuck in a sprinkling of "what they learned from making FO3" as seasoning, just for good measure.
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Eve Booker
 
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Post » Sun Apr 04, 2010 10:15 pm

Gimme 1 part good bits from MW, 1 part good bits from OB, and 2 parts Skyrim uniqueness and I'll likely be happy. Chuck in a sprinkling of "what they learned from making FO3" as seasoning, just for good measure.


Add in three tablespoons of "dialogue from New Vegas" and 4 quarts of "much better companions from New Vegas" and you've got yourself one hell of a meal there.
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Megan Stabler
 
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Post » Sun Apr 04, 2010 12:41 pm

Add in three tablespoons of "dialogue from New Vegas" and 4 quarts of "much better companions from New Vegas" and you've got yourself one hell of a meal there.

And a healthy dose of "not worrying about getting an M-rating, since you're gonna get landed with one anyway".
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Sami Blackburn
 
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Post » Mon Apr 05, 2010 12:57 am

And a healthy dose of "not worrying about getting an M-rating, since you're gonna get landed with one anyway".


Oh please God yes
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Steve Smith
 
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Post » Sun Apr 04, 2010 4:53 pm

Add in three tablespoons of "dialogue from New Vegas" and 4 quarts of "much better companions from New Vegas" and you've got yourself one hell of a meal there.


Packed in great graphics...it almost sounds too good to be true. Almost.
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Emma-Jane Merrin
 
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Post » Sun Apr 04, 2010 9:16 pm

Packed in great graphics...it almost sounds too good to be true. Almost.


It's funny, all these positive things are things Bethesda has done in their past games, or have done with Obsidian, so there's a decent chance we'll see them implemented into Skyrim.

If Bethesda has been putting the effort into this that they put into Morrowind and Fallout 3 (Oblivion had to meet the launch deadline...and still didn't quite make it) I could be in for my new favorite game.

I better figure out a way to break a femur or something when it comes out. Anyone got a big hammer and a strong but slow cousin?
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Carolyne Bolt
 
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Post » Sun Apr 04, 2010 12:37 pm

I just can't play game with a mouse and keyboard, I did try and ended up cursing out loud when playing morrowind.

And when I tried installing my PS3 controler to my laptop it wouldn't work, so there I have mu assassin, stuck in the second city of morrowind, cursing to the mouse and keyboard..
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Nick Jase Mason
 
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Post » Sun Apr 04, 2010 11:43 pm

It's funny, all these positive things are things Bethesda has done in their past games, or have done with Obsidian, so there's a decent chance we'll see them implemented into Skyrim.

If Bethesda has been putting the effort into this that they put into Morrowind and Fallout 3 (Oblivion had to meet the launch deadline...and still didn't quite make it) I could be in for my new favorite game.

I better figure out a way to break a femur or something when it comes out. Anyone got a big hammer and a strong but slow cousin?


*sigh* I'll do it, let me get my splitting maul. But I'm not doing this again, you still owe me from the last time :glare:
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Kitana Lucas
 
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Post » Mon Apr 05, 2010 5:05 am

I just can't play game with a mouse and keyboard, I did try and ended up cursing out loud when playing morrowind.

And when I tried installing my PS3 controler to my laptop it wouldn't work, so there I have mu assassin, stuck in the second city of morrowind, cursing to the mouse and keyboard..


I am the same way,.. I hate playing on a mouse and keyboard.. I just prefer a controller. If you want to play Morrowind on PC, then get "xpadder". I use it along with a Xbox Controller and it works great! It's easy to use and it's free! Make sure you get all the nice mods out there. I would start here http://www.gamesas.com/index.php?/topic/1103737-add-to-the-list-of-needed-graphics-mods/page__p__16150079__fromsearch__1&#entry16150079

I would also look into MGE which gives allows you to have distant land and buildings in the distance instead of nothing because the draw distance is so weak. This will also let you play widescreen and will allow you to add animated grass, ect..

I definitely agree with a lot of you that Morrowind seems more inspired. Even the Dungeons are much more interesting. Everything seems so varied and unique. I really think that due to the circumstances surrounding Oblivion and of course moving to a HD gaming machine made their work flow change a bit. I am hoping that now that they have had the time and fully understand the hardware then we will see some of the great aspects from Morrowind return.

I absolutely love Oblivion, but it does feel very generic next to Morrowind.
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Kayleigh Mcneil
 
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