So I'm trying to get to the point that I can re-texture armor completely from scratch. Following some advice that I got from Cabal120, I got photoshop and Ndo2. He said that he uses bethesda's textures to make normal maps in Ndo2 then he makes a cavity map for the coloring. I can't figure out what a cavity map is but below is a diffuse map that I made from my normal map. Does it look like something that can be colored or am I doing this wrong? I also assume that a diffuse map is a type of cavity map?
If this isn't the place to post this can someone point me to a forum/community site for people that make textures for this game?
[img]http://static.skyrim.nexusmods.com/images/608894-1366696941.jpg[/img]