Skyrim marriages: Kinda pointless

Post » Thu Apr 25, 2013 4:38 am

So to start I want to say that I really do love Skyrim. I have been a huge Elder Scrolls fan for a very long time.

But, I would also like to say that the marriages in Skyrim have no real point other than simply to get gold from your spouse every little while. I know that marriages can be done in RPGs, Fable being a decent example, and I would love to see something quality like that in terms of marriage in Skyrim. With the marriages in the game, you literally feel no attachment to the spouse you choose. And to add on to that, there is no way to add any emotion into marriage via child or something of the like. The only way to get children is to adopt, and these kids already have a set background and name.

On top of that, there is no way to interact with your spouse other than using them as a vendor or having them bake a meal for you. There are games that have done this much better, and I dont want to reuse Fable as an example so ill use Dragon Age. In Dragon Age, you could feel a real attachment to the character through deep conversations and by uncovering their past. With the Skyrim spouses, there is nothing new to be discovered about your spouse, because they are given no real background and they have absolutely no emotion. The spouses interact with the Dragonborn in an almost robotic way, by simply saying something generic about how they love you, and then you leave them for an indefinite time on an adventure and only return to get their revenue from their shop.

In my opinion marriage in Skyrim is pointless, what are your opinions?
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Adam Kriner
 
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Post » Thu Apr 25, 2013 9:29 am

So to start I want to say that I really do love Skyrim. I have been a huge Elder Scrolls fan for a very long time.

But, I would also like to say that the marriages in Skyrim have no real point other than simply to get gold from your spouse every little while. I know that marriages can be done in RPGs, Fable being a decent example, and I would love to see something quality like that in terms of marriage in Skyrim. With the marriages in the game, you literally feel no attachment to the spouse you choose. And to add on to that, there is no way to add any emotion into marriage via child or something of the like. The only way to get children is to adopt, and these kids already have a set background and name.

On top of that, there is no way to interact with your spouse other than using them as a vendor or having them bake a meal for you. There are games that have done this much better, and I dont want to reuse Fable as an example so ill use Dragon Age. In Dragon Age, you could feel a real attachment to the character through deep conversations and by uncovering their past. With the Skyrim spouses, there is nothing new to be discovered about your spouse, because they are given no real background and they have absolutely no emotion. The spouses interact with the Dragonborn in an almost robotic way, by simply saying something generic about how they love you, and then you leave them for an indefinite time on an adventure and only return to get their revenue from their shop.

In my opinion marriage in Skyrim is pointless, what are your opinions?
Think it just needs to be fleshed out a bit more. Instead of just showing off your jewelry an getting hitched :twirl:
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BaNK.RoLL
 
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Post » Thu Apr 25, 2013 10:05 am

Yeah I don't really bother with it anymore =/
The only npcs worth marrying imo are ones that you can get as followers as well, at least that way you can do more with them.
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Chloe Mayo
 
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Post » Thu Apr 25, 2013 10:59 am

You know what they say "Love is just a side effect of marriage"

It may not be at it's full potential but it's somewhat decent.

Better than nothing.

I think the option to ask about the kids gives the marriage some (even if little) bit of emotional attachment.

The "love" and "dear" that your spouse calls you adds a bit of emotion.

Also, children calling my character 'Papa' is a bit heart warming.

My home isn't empty and just where I dump my junk anymore , it's where the family is.

http://www.youtube.com/watch?v=piJRkPz4ui0
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Hot
 
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Post » Thu Apr 25, 2013 2:45 am

Eh, free money.
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Avril Louise
 
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Post » Thu Apr 25, 2013 2:12 am

I agree, but I finally got hitched to Jenassa anyway. She was my companion for the longest time, she actually has a personality, and after finishing The Book of Love quest, I figured I might as well marry the broad. Her change in personality, as it is now, seems appropriate, but that was due to some console editing on my part, and she is still my adventuring companion.
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Amy Gibson
 
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Post » Thu Apr 25, 2013 3:46 am

To me, the "point" is roleplaying. *shrugs*
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yessenia hermosillo
 
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Post » Thu Apr 25, 2013 8:42 am

Well, it's just bethesda's first attempt at implementing marriage. It's not really that great, so for the most part(unless it fits my roleplaying) I do not bother.

What's worse no matter who you marry, they seem to assume the same personalities. Farkas staying at home and making a meal? Aela being a good housewife? Yeah, right. :blink:
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Horror- Puppe
 
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Post » Thu Apr 25, 2013 2:11 am

To me, the "point" is roleplaying. *shrugs*
RIght - well said. I think this is a mechanism for enabling deeper role playing. It's one of many - building a home with Hearthfire, adopting, cooking, etc.
Adding real consequences and responsibilities would be so complex that Bethesda would probably not be able to justify the investment.
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Anthony Rand
 
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Post » Thu Apr 25, 2013 12:48 am

It adds to the RP.
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Nicole Coucopoulos
 
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Post » Thu Apr 25, 2013 4:57 am

I quite like it, especially with the Hearthfire DLC.
That they dont have much of a personality helps the roleplay in a weird sort of way, as there is more left to do for the imagination.
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Charlotte Lloyd-Jones
 
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