TES: I & II Mobile?

Post » Sun May 05, 2013 3:51 am

Has anyone over at Bethesda ever thought of porting TES: I & II over to mobile platforms? I would imagine it'd be pretty easy, just gotta rework the controls. Today's mobile devices have more than enough power to run Morrowind so why not Arena or Daggerfall?

Please feel free to criticize or add to this.
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Love iz not
 
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Post » Sun May 05, 2013 5:28 am

With Daggerfall, I doubt it. That world is the biggest one of any game in history (Size of the UK iirc).
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Amelia Pritchard
 
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Post » Sun May 05, 2013 2:24 am

http://www.youtube.com/watch?v=ICXrwgd3QJs
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sarah taylor
 
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Post » Sun May 05, 2013 10:30 am

And they mentioned they've lost the source-code to Daggerfall so it would be a ground-up job to remake it nowadays.
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JaNnatul Naimah
 
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Post » Sun May 05, 2013 1:08 am


I find that funny since you can download Daggerfall in it's entirety from their website. Or at least I think they still do that.
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Logan Greenwood
 
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Post » Sun May 05, 2013 5:11 am

That is the final, compiled DOS version that was distributed on disk. To port you need alter the source code and recompile. What is on elderscrolls.com is just data ripped off the retail disk zipped into an archive that one can download and then mount/install using a DOS emulator such as DOSBox.
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Elisha KIng
 
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Post » Sun May 05, 2013 2:06 pm


If I walk into their offices with an online petion containing 10,000 signatures, do you think they'd let me seearch the archives myself? lol xD
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Bambi
 
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Post » Sun May 05, 2013 12:17 am

I don't know the exact story but I heard they lost it when they were moving offices so backups might have been thrown out or left behind in the moving process.
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Conor Byrne
 
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Post » Sun May 05, 2013 6:58 am

That kind of mistake makes the programmer in me cringe.
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Bambi
 
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Post » Sun May 05, 2013 8:39 am

Guerilla Games had the only backups of the assets for the original Killzone stored on tape, in a shoebox, in the cellar of one of their IT guys. And that was a game from 2004 and no office moves as far as I know. At least they had a copy of the source code in their CVS.

And remember Daggerfall is a game from 1996, the entirety of Bethesda Softworks was about 40 people back then, divided into several teams.
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Allison Sizemore
 
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Post » Sun May 05, 2013 5:46 am


That's possible but the last time they moved (as far as I know) was in 1990. That's when they moved from Bethesda, Maryland next door to Rockville. I think they just misplaced the hard drives/computer lol
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ladyflames
 
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Post » Sun May 05, 2013 1:42 am

Eh, why not run it under mobile DOSBOX?
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Lou
 
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Post » Sun May 05, 2013 3:59 am

Because the input still requires mouse and keyboard and if you have to have those what is the point of it being on mobile in the first place.
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Alex Blacke
 
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Post » Sat May 04, 2013 11:37 pm

Well, to be fair, making touchscreen controls for Arena and Daggerfall would be fairly... [censored] difficult.
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TRIsha FEnnesse
 
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