Corprusariam Design Flaw?

Post » Sun May 05, 2013 6:14 am

Why is the peaceful patients ward behind the violent patients ward? What possessed Divayth to do this? Is there anything to stop the peacful patients being killed by the violent ones?
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Luis Reyma
 
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Post » Sun May 05, 2013 7:15 am

1. Once a person has contracted corprus the other beasts dont attack them (I know, in game when you get it they still do....but ignore that)
2. They normally have the drums that keeps them civil.

But I do agree....seems a bit silly.....though if you remember, you can send a Vivec lady (Tanusea Veloth) there because she contracted corprus, and because she is at such an early stage she lives in the upstairs area.....so many that area in the Corprusariam is just for advanced, but still sane patients.
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Evaa
 
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Post » Sun May 05, 2013 3:29 am

That sort of explains it, and I guess he wasn't planning on having visitors to the Corprusarium very often,but still it's strange he's so vehement about not harming them, but has no system in place so that visitors don't have to run the gauntlet.
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Len swann
 
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Post » Sun May 05, 2013 2:50 am

Divayth likes to mess with adventurers and thieves. He even wants you to try to steal all of his treasures so it makes sense that there would be a safe area deep in the Corprusarium. This safe area is also a good place for him to study the Corpus Beasts and let traveling scholars have access to them. Yagrum also needs a safe place to stay. I doubt he would want to stay where a lot of fools would have easy access to him.
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Mr. Ray
 
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Post » Sun May 05, 2013 10:11 am

I really doubt the other blighters would see Yagrum as an invader or threat. He probably smells just like them to their senses. As for Fyr's daughters, I'm sure they can handle themselves.
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Rob
 
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Post » Sun May 05, 2013 3:47 pm

Quite obviously, I did get my ass kicked by the one by Yagrum for being rude and attacking a "patient" because I was tired of getting chased...Stupid *****
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Ells
 
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