Heh. Thanks guys.
I can't use Fundament for what I'm doing.
With Oblivion's default system, it's all or nothing. If you are detected by just one person you get nothing, even if everyone else doesn't notice you at all. It's particularly annoying if you have a follower/companion with you while sneaking because then you will never increase in skill. In addition, there is no adjustment for distance, which I thought was always odd since it's much harder to sneak around someone in close range than at a distance.
I'm providing an alternative that increases the sneak skill at a much lesser amount (1/10), but it's adjusted by distance, and applies to everything that can't detect you within the max skillup range. It also (optionally) ignores detection values for followers, so you can't get any points from them if they are following you around but can't technically detect you for various possible reasons.
For example:
You and your companion are in an area where there are 5 NPCs
3 detect you, the other two don't, and your companion is ignored for the purposes of calculating Sneak skill improvements.
Of the two, one is within short skillup range, the other is in long skillup range.
You'll get full points from the NPC that is within short range, but only 25% for the one that is within long range.