Mods to improve enemy AI?

Post » Sun May 05, 2013 1:24 pm

I'm finding the NPC enemy AI a bit well "dumb"...I get that say a mudcrab wouldn't have much tactical awareness, but too many bandits and other AI seem a bit stupid, like standing around when their comrades nearby have been killed, not taking cover during fights, charging at me with little thought of self preservation, etc.

I miss fighting NPCs that display varied levels of intelligence, like in say STALKER, where some smarter NPCs will make use of cover and display some level of self preservation.

If there any stable, finished mods that accomplish this, I'd love to know about them.

Thanks.

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Dominic Vaughan
 
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