Skyrim Title Updates

Post » Sun May 05, 2013 11:57 pm

UPDATE 1.1 NOTES

BUG FIXES
  • General optimizations related to stability and performance.
  • Essential followers recover properly if player fast travels away.
  • Fixed rare instances of dragons flying improperly though objects after player exits an interior.
  • Fixed rare instance where the a music track would not stop playing properly.
  • Autosave message properly displays when going through a load door.
  • The fifth level of the Light Fingers perk correctly calculates the Pickpocket skill bonus.
  • Enchanting an item to improve the Sneak skill properly calculates the bonus to the player's Sneak skill.
  • Enchanting an item to improve the Lockpick skill properly calculates the bonus to the player's Lockpick skill.
  • Corpus Enchanter perk properly calculates bonuses to stats for the player’s new enchantments.
QUEST FIXES
  • Fixed rare issue where a character would not arrive properly to the Thalmor Embassy during Diplomatic Immunity.
  • Rescue/Attack on Fort Neugrad will trigger properly if player travels to Fort Neugrad by foot.
  • In To Kill an Empire, Gianna will now talk to player with certain diseases.
  • Fixed rare instance of Civil War battle not starting properly if player receives a Companions quest from Farkas.
  • During Brelyna's Practice, fixed rare issue where the player could be permanently invisible.
  • Triggering combat in Largashbur no longer stops progression to The Cursed Tribe.
  • Fixed rare instance where fighting a Civil War battle during The Fallen would prevent the Jarl of Whiterun from accepting their axe in Message to Whiterun.
  • In The Horn of Jurgen Windcaller, fixed rare instance where Arngeir would not teach player the last word of Unrelenting Force.
  • In Taking Care of Business, fixed issue where Brynjolf would not give player this quest if Talen Jei was dead.

For help on Skyrim, visit http://support.gamesas.com or use these forums.
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Red Sauce
 
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Post » Sun May 05, 2013 5:27 pm

The latest update for Skyrim is rolling out on PlayStation 3. Our ETA for PC and 360 is Wednesday

UPDATE 1.2 NOTES (all platforms unless specified)

  • Improved occasional performance issues resulting from long term play (PlayStation 3)
  • Fixed issue where textures would not properly upgrade when installed to drive (Xbox 360)
  • Fixed crash on startup when audio is set to sample rate other than 44100Hz (PC)
  • Fixed issue where projectiles did not properly fade away
  • Fixed occasional issue where a guest would arrive to the player's wedding dead
  • Dragon corpses now clean up properly
  • Fixed rare issue where dragons would not attack
  • Fixed rare NPC sleeping animation bug
  • Fixed rare issue with dead corpses being cleared up prematurely
  • Skeleton Key will now work properly if player has no lockpicks in their inventory
  • Fixed rare issue with renaming enchanted weapons and armor
  • Fixed rare issue with dragons not properly giving souls after death
  • ESC button can now be used to exit menus (PC)
  • Fixed occasional mouse sensitivity issues (PC)
  • General functionality fixes related to remapping buttons and controls (PC)
After releasing the 1.2 update, we will continue to monitor forums, blogs, etc. for issues you are reporting, and we will keep you updated on further updates to improve your gameplay experience.
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Laura Elizabeth
 
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Post » Sun May 05, 2013 7:08 pm

Update 1.3 for Skyrim is now available on Steam and is being submitted to Sony and Microsoft. As soon as we have more information on the update hitting PlayStation 3 and Xbox 360, we'll let everyone know. Below are the release notes for the update:

Update 1.3 Notes (all platforms unless specified)

  • General stability improvements
  • Optimize performance for Core 2 Duo CPUs (PC)
  • Fixed Radiant Story incorrectly filling certain roles
  • Fixed magic resistances not calculating properly
  • Fixed issue with placing books on bookshelves inside player purchased homes
  • Fixed dragon animation issues with saving and loading
  • Fixed Y-look input to scale correctly with framerate
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Alex Blacke
 
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Post » Sun May 05, 2013 10:21 pm

The 1.4 update is now live in Europe. We'll let you know when it hits the US.

If you're looking for the patch notes, reference http://www.bethblog.com/2012/02/01/1-4-update-now-on-steam/. (They're long.)
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Daniel Lozano
 
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Post » Sun May 05, 2013 7:29 pm

1.5 update is being submitted for certification for console manufacturers this week. Once have more information to share, we'll let you know.


UPDATE 1.5 (all platforms unless noted)

NEW FEATURES
  • New cinematic kill cameras for projectile weapons and spells
  • New kill moves and animations for melee weapons
  • Shadows on grass available (PC)
  • Smithing skill increases now factor in the created item’s value
  • Improved visual transition when going underwater
  • Improved distance LOD transition for snowy landscapes
BUG FIXES
  • General crash fixes and memory optimizations
  • Fixed issue with Deflect Arrows perk not calculating properly
  • In “A Cornered Rat,” the death of certain NPCs no longer blocks progression
  • Fixed issue where Farkas would not give Companion’s quests properly
  • Fixed crash when loading saves that rely on data that is no longer being loaded
  • Followers sneak properly when player is sneaking
  • Fixed issue with weapon racks not working properly in Proudspire Manor
  • Arrows and other projectiles that were stuck in objects in the world now clean up properly
  • Fixed issue where “Rescue Mission” was preventing “Taking Care of Business” from starting properly
  • Fixed issue where certain NPCs would fail to become Thieves Guild fences
  • Fixed issue in “Diplomatic Immunity” where killing all the guards in the Thalmor Embassy before starting the quest would break progress
  • In “Hard Answers,” picking up the dwarven museum key after completing the quest, no longer restarts the quest
  • Killing Viola before or after “Blood on the Ice” no longer blocks progression
  • Fixed issue where Calixto would fail to die properly in “Blood on the Ice”
  • In “Waking Nightmare” fixed occasional issue where Erandur would stop pathing properly
  • Fixed issue where letters and notes with random encounters would appear blank
  • Fixed rare issue where dialogue and shouts would improperly play
  • Lydia will now offer marriage option after player purchases Breezehome in Whiterun
  • Fixed issue where if player manually mined ore in Cidhna Mine, jail time would not be served
  • Fixed rare issue with skills not increasing properly
  • Fixed issue where the Headsman’s Axe did not gain proper buff from Barbarian perk
  • In “A Night to Remember” it is no longer possible to kill Ysolda, Ennis or Senna before starting the quest
  • Fixed issue with the ebony dagger having a weapon speed that was too slow
  • Fixed issue with “The Wolf Queen Awakened” where backing out of a conversation with Styrr too soon would block progress
  • The third level of the Limbsplitter perk now properly improves all battle axes
  • Fixed a rare issue where Sanguine Rose would not work properly
  • In “Tending the Flames” King Olaf’s Verse will no longer disappear from explosions
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Terry
 
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Post » Sun May 05, 2013 3:13 pm

The team at Bethesda Game Studios is excited to announce another new feature making its way into Skyrim… Mounted Combat! Like the recently added Kinect support (360) and new kill cameras, this highly-requested feature that was seen in the http://www.youtube.com/watch?feature=player_detailpage&v=7awkYKbKHik#t=1232s is arriving for free. In fact, by opting into the latest Steam Beta Update, PC users can check out the feature today. As far as release on other platforms, we’ll let you know when we have more information.

Thanks again to all our fans, we remain committed to supporting the game through our free updates, mod tools, and more. And yes, we’re still working on our first add-on, Dawnguard – some great stuff to show soon, stay tuned!
Read the current 1.6 release notes below…

1.6 Update (all platforms unless specified)

NEW FEATURES
  • Mounted Combat - Skyrim now allows you to do melee and ranged combat while riding a horse
BUG FIXES
  • General stability and memory optimizations
  • General AI pathfinding optimizations and bug fixes
  • Optimizations and crash fixes for data leaks
  • Fixed rare crash with lighting
  • Fixed crashes related to loading and saving games
  • Fixed crash with summoned creatures/NPCs
  • Fixed rare issue where saves would be corrupted
  • Improved logic for when ranged kill cams are played
  • Fixed issue with ranged kill cams while killing a dragon
  • Fixed rare issue with certain ranged kill cams not playing properly
  • Fixed issue with nirnroot lighting not properly cleaning up
  • Fixed issue where bow damage was being calculated incorrectly
  • Fixed rare problem with werewolf kill moves would not finish animating properly
  • In "The Break of Dawn" fixed rare issue where Meridia's Beacon would disappear from player's inventory
  • Fixed occasional issue where followers would disappear after player pays off a bounty after committing a crime
  • Fixed issue where certain creatures and NPCs would fail to respawn properly
  • Fixed rare issue with dialogue subtitles not displaying properly
  • Fixed issue with water appearing blurry when loading a saved game after creating a save underwater
  • Fixed issue where map cursor would occasionally disappear after closing a message box with Kinect enabled (Xbox 360)
  • Fixed rare issue with shouts only performing the first level and not other unlocked levels with Kinect enabled (Xbox 360)
  • Fixed issue where the shout buttons would stop working properly if users mashed LB and RB during cooldown with Kinect enabled (Xbox 360)
DOWNLOADING THE BETA UPDATE ON STEAM
If you’d like to download the 1.6 Beta Update on Steam, you’ll need to follow these steps:
  • Log into Steam
  • Click on Steam in the upper menu
  • Select Settings
  • Under the Account tab, go to the Beta Participation section and select Change.
  • A drop down menu will appear. Select Skyrim Beta.
  • Select OK.
  • Steam will now restart. After Steam restarts, Skyrim will be updated to the Beta version currently available.
If you opt into the Beta, be sure to http://www.gamesas.com/topic/1337261-now-on-steam-beta-update-for-skyrim/page__view__findpost__p__20136595 or simply be careful not to overwrite your existing saves. If you decide to opt out of the beta program, your old saves will still work with the current release of Skyrim on Steam (v 1.5).

If you decide you don’t want to run the Beta anymore, redo steps 1 – 4. At the drop down, select NONE – Opt out of all beta programs. Let Steam restart, and Skyrim will automatically update itself back to the latest released version.

To provide feedback on the beta update, use our http://www.gamesas.com/forum/186-beta-update-on-steam/.
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Sabrina Schwarz
 
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Post » Sun May 05, 2013 1:24 pm

Today on Steam you can grab the Beta version of the 1.7 title update. In addition to Steam, the update is planned for release on Xbox 360 and PS3 -- we'll provide more details as soon as possible. Specific to PS3 players, features included in the http://www.bethblog.com/2012/06/10/1-6-update-for-xbox-360-english/, including Mounted Combat, will be rolled into 1.7.

Release notes below:

Update 1.7 (all platforms unless specified

BUG FIXES
  • General memory and stability optimizations
  • Fixed crash related to new water shaders
  • Fixed rare crash related to dragon landings
  • Fixed logic error with loading screens from add-ons (Xbox 360)
  • Using vampiric grip and swimming no longer prevents swimming animation from playing afterwards
  • Improved recognition with Kinect voice commands (Xbox 360)
  • Kinect-enabled dragon language shouts for French, German, Italian and Spanish work properly (Xbox 360)
  • Fixed issue with Dawnguard Kinect-enabled dragon shouts for French, German, Italian and Spanish (Xbox 360)
  • Fixed issue with Dawnguard Kinect-enabled dragon shouts for French, German, Italian and Spanish (Xbox 360)
To provide feedback on the beta update, use our http://www.gamesas.com/forum/186-beta-update-on-steam/.
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Mashystar
 
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Post » Sun May 05, 2013 6:11 pm

The English version of Skyrim's 1.8 title update (listed as either 1.08 or 2.08 depending on where you're located) for PS3 has deployed on PSN this morning. Once have more information on the European update, we'll let everyone know.

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Chris Johnston
 
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