This. It's also got a lot of very handy perks.
Nah, smithing makes light armor better than heavy armor and dual wielding owns life. If anything just carry around a bunch of potions.
I love me some alchemy, so I say go for it. Poisons may become your best friend. And you may want to look into using tempered but unenchanted swords for dual wielding so you can take advantage of Elemental Fury.
Not needed, but usefull.
My Necrowarrior uses it, but she has no perk points in it. I might get to that some other time thanks to legendary skills.
Anyway, yeah it has saved her mystical ass plenty of times. It can still be usefull even if you have no perks in it.
Out of 30+ characters, only 1 has invested in that school of magic.
Well my character has been saved around 572 times cause of Restoration. Anyway you could say that light armor is stupid because you play only with heavy armor