Hi guys,
I am currently looking for a way to control an animation on an item the player is holding via script. Triggering the animation to play or stop isn't an issue however I would like to be able to specify which keyframe of the animation is to be played or "goto" depending on a variable I send from my script. For example
myvariable = 28
animation plays from / or goes to frame 28.
Is that something that is possible?
Failing that is there any way to translate/rotate a sub section or child (not animation driven just simple translation) of a model from a variable? I know it's possible to translate an object but is it possible to translate just part of an object. For example
MyVariable = 29
Childs Z rotation = 29.
Many thanks for any suggestions.