Crysis 3 or BF3?

Post » Tue May 07, 2013 9:34 am

I think Crysis 3
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Nina Mccormick
 
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Post » Tue May 07, 2013 5:57 pm

Apples or oranges?
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Jason Wolf
 
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Post » Tue May 07, 2013 8:05 pm

Bananas.
Also, Crysis 3.
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alyssa ALYSSA
 
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Post » Tue May 07, 2013 3:28 pm

None.

**Goes back to BlazBlue**
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Anna Watts
 
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Post » Tue May 07, 2013 8:45 pm

Not really, BF3 has small maps now so it is comparable. DICE knocked CoD yet turned Battlefield more towards that style but you could say the same about Crysis 1 MP.

Never really liked Crysis MP, seems to go against the idea of the nano suit being a good defence but the new close combat MP style of Crysis just throws that out for the COD gameplay. I just don't like it myself but I'm not big on modern MP shooters with the whole unlock system, I'm more old school, UT but If I had to pick it would be BF3 MP.
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lillian luna
 
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Post » Tue May 07, 2013 3:56 pm

Not really, BF3 has small maps now so it is comparable. DICE knocked CoD yet turned Battlefield more towards that style but you could say the same about Crysis 1 MP.
BF3 has small maps and is comparable? Last I checked the CQC DLC was utter garbage and almost everyone stopped playing on those maps/modes in less than 1 month after release. As expected, Suppression and HitReg-delay pretty much made the whole thing one big joke where everyone rolled dice to decide who's bullets hit whom, the engine and game mechanics were never built with CoD-style CQC in mind.

Right now I'd say around 80% of BF3's population is playing Conquest on large maps with the remaining 20% playing other modes (TDM, Rush, CTF, etc). Judge the game by what people are playing it for, and people are playing BF3 for huge maps, vehicles and heavily teamwork-based gameplay.

Meanwhile Crysis 3 has none of the above, it's a lone-wolf arena shooter with a couple of modes and little variation in gameplay, more about mastery through repetition/practice than anything else.
Both games have a completely different feel and are going for completely different goals.

> C3 is basically a futuristic CoD on steroids.
> BF3 is aiming for a lot more realism and massive variation in gameplay with huge maps, slow movement, ground/air vehicles tipping the scales of balance and the occasional stupid things like suppression and exaggerated bullet drop.

I love both games for their playstyle and I have different criticism for both games...apples and oranges.
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des lynam
 
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Post » Tue May 07, 2013 11:13 pm

I know that but what I'm saying is that they are closer than ever to each other in the sense of map size, BF used to be all about big battles and vehicles , Bad Company 2 went smaller scale and now BF3 has a mix with the DLC's, Metro.

The only game that stands out different is ARMA, since most modern FPS games have the crappy unlock and rank system, where players are at an instant disadvantage more so than ever, as if getting into the game late isn't bad enough.
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Stryke Force
 
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Post » Tue May 07, 2013 6:50 pm

Crysis Wars: I can move more dynamically than COD and if I want I can go up and CQC a tank and win unlike BF3.



C3 vs BF3
BF3 you camp the vehicle spawns or go camp people that failed to camp a vehicle spawn. Coordinated camping and counter camping is the team play

C3 you can stealth camp but with AA why bother. Some how Bow and Arrow beats modern firearms. C3 plays like COD + QUAKE.
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Killer McCracken
 
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