Objectives set from one world to other don't work

Post » Thu May 09, 2013 7:58 am

Hi all

-Plugin (.esp)

-Cells navmesh are finalized in both world spaces

-Navmesh has the green triangle in both world spaces

-I have a working portal (door)

When I set an objective in a quest that starts in some world space cell (NOT interior cell) and points to something in another world cell (NOT interior cell) the objective doesn't show. But when I enter the other world the objective shows.

Anyone knows anything about this? Thanks.

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Emma
 
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Joined: Mon Aug 28, 2006 12:51 am

Post » Thu May 09, 2013 3:22 am

As far as I know this is how it works. To a point. I've had hit and miss with whether or not vanilla objectives show up in Falskaar. Most of the time they don't. I went through a few phases where they did, point to a cell that connects both, but then I tweaked things (Or Beth patched the game) and they didn't anymore. Ideally they'd point to my boat, which has a trapdoor connecting the two worlds, but they don't.

I think unless the worldspace is a child of the other one, that it wont work.

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Honey Suckle
 
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