When looking through the CK and scripts, I noticed there were a lot of instances where the race is checked.
From Magic Effects, Scripts, Quests, Spells, Transformations to Werewolves and Vampires etc.. the list goes on..
How does one get a new race to co-exist and work well with those condition checks? To go through each one would prove
improbable and exceedingly time consuming, not to mention game breaking for other mods that add new races.
Would love to hear thoughts and help on this please. Thanks