[RELz] Wrye Bash - Thread #97

Post » Wed May 15, 2013 12:08 am

Continuing from the http://www.gamesas.com/index.php?showtopic=1411667...

What does Wrye Bash do?
  • It makes it safe to try out new mods because it will restore everything to the way it was when you uninstall a mod
  • It makes more mods compatible with each other by importing information from different mods into a "bashed patch"
  • It allows you to exceed the 255 mod threshold by automatically merging mods for you
FAQ:
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Download: http://oblivion.nexusmods.com/mods/22368 (mirrored at http://www.fliggerty.com/phpBB3/viewtopic.php?f=54&t=4233 and, of course, https://sourceforge.net/projects/oblivionworks/files/Wrye)

Documentation:
  • http://oblivionworks.svn.sourceforge.net/viewvc/oblivionworks/Programs/Wrye (also included in the download as "Wrye Bash General Readme.html" in the Mopy folder)
  • alt3rn1ty's http://oblivion.nexusmods.com/mods/35230 (For Oblivion, new guide for Skyrim pending)
  • Metallicow's BAIN http://oblivion.nexusmods.com/mods/38857
  • Translated documentation and guides: http://guides.tesfans.org/wrye
Requirements and Installation: Short version: just use the installer and install to the Oblivion folder! When you install dependencies, just install them to their default locations.
Long version:
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Remember! In Windows Vista and up, don't install Oblivion in the Program Files folder due to User Account Control! See File Permissions.
See Also http://oblivionworks.svn.sourceforge.net/viewvc/oblivionworks/Programs/Wrye

Development:
The project is hosted at https://sourceforge.net/projects/oblivionworks/. You'll need a SourceForge account to create or add data to bug reports and feature requests. Feeling brave? SVN versions are not guaranteed to be release quality, but if you know what you're doing and want to help us test new features and track down bugs, follow alt3rn1ty's SVN guide to use the latest code:
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Reporting Bugs: Try to give us enough information to diagnose your problem. The following information is useful to us:
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Linking: If you'd like to link to Bash from somewhere else, please do! But be sure to link to either http://oblivion.nexusmods.com/mods/22368 or http://sourceforge.net/projects/oblivionworks/. Don't link to the actual download file, since that changes fairly frequently.

Related Projects:
  • The Official http://www.gamesas.com/index.php?showtopic=1384740.
  • Load orders should be managed with http://oblivion.nexusmods.com/mods/20516, which also supplies updated lists of tags used for importing (though even if you don't use BOSS, a basic taglist is shipped with each version of Wrye Bash)
  • Valda ported and maintains Wrye Bash for Fallout3 (http://www.gamesas.com/index.php?showtopic=1211142) and Fallout3 New Vegas (http://www.gamesas.com/index.php?showtopic=1129389)
Changelog for Latest Version:
303 [2013/01/02] [Various community members]
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