Altered Script Question

Post » Wed May 15, 2013 4:27 pm

I'm in the process of creating a mod to push back the activation of certain "official mods", and would like to know if the following code is accurate, or has errors of any sort.

if ( getStage DLC06ThievesDen == 0 ) 	if (player.GetInCell Anvil) && ( player.IsInCombat == 0 ) && ( getStage CharacterGen >= 88 ) && ( getPCLevel == 5 )		setstage DLC06ThievesDen 10		set DunbarrowUpgradeCount to 0	endifendif
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Miragel Ginza
 
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