I've been playing around with the console commands on the PC and I was wanting to get some feed back about using the /player.additem option to "craft" items that don't have recipes in game but seem like they should. The idea is that I have to meet certain skill levels and gather certain materials then I can use the console to add the item to my inventory but have to abandon the materials I gathered and never access them again. I was wondering if these recipes seemed reasonable in terms of the materials required. For example:
Throwing Knives
Level 30 Melee skills Level 30 Repair
Materials Required:
1 x Hammer (returned to you after the combine like the Coffee Pot when making Black Coffee)
1 x Gecko Steak (representing the time and energy you'd use)
10 x Tin Cans.
Can only be crafted if you're near a camp fire (for heating up the cans before beating them into shape) and you have to wait 5 hours in game (in Hard Core costs you more food/sleep/water).
Yields:
10 x Throwing Knives.
Throwing Spears
Level 30 Melee Level 30 Survival
Materials Required:
1 x Hatchet or Machete (returned after the combine)
1 x Hide of any sort (for binding the head to the shaft)
1 x Gecko Steak
10 x Throwng Knives.
Can only be crafted if you're near a ruined building with a two by four frame or a tree (for the material for the shaft) and you have to wait 5 hours in game. (Trees are available in Zion and Northwest corner of Mojave near Jacob's Town).
Yields:
10 x Throwing Spears
Fire Bombs
Level 30 Explosives Level 30 Repair
Materials Required:
10 x Empty Sunset Sarsparilla Bottles
1 x Gecko Steak
1 x Set of Clothes (any type will do)
100 x Flamer Fuel
You have to be near a work bench and wait 5 hours in game.
Yields:
10 x Fire Bombs
(I'm sure there's a mod out there that will do this but I'm technologically impaired and have never been able to get one working on my computer;) )