MGE Problem with Log Please help

Post » Tue May 28, 2013 11:27 am

Errors:
2820...Segmenter: Unparsable line in segment
226....Segmenter: Interdependent fpu calculations
562....Segmenter: Found unparsable FPU instruction
746....Segmenter: Cannot do anything with non memory operands
57.....Operand: Haven't programmed '*' yet
11.....FPU: using uninitialized register
29.....Segmenter: Cannot do anything with non float data values
157....Patcher: Patch to big to fit into code
263....Segmenter: Unable to separate fpu code from segment
50.....Main: fpu code not vectorizable
3......Segmenter: Memory offset is too great
14.....Segmenter: Unable to seperate fpu code from segment
11.....FPU: Leftovers in the registers
86.....FPU: Trying to push an fpu register to the fpu stack
48.....Operand: Illegal offset
8......Operand: unknown register
14.....Vectorizer: Direct assignment
4......FPU: using uninitialized register (0)
1......Segmenter: Blacklisted address
56.....FPU: stack underflow.
1......Code generator: Haven't got reversed v3 input working yet
1......Segmenter: Cannot move instruction with one operand

Can someone please explain this to me, im confused? If this is in the wrong section, sorry I have it moved!

User avatar
Cheville Thompson
 
Posts: 3404
Joined: Sun Mar 25, 2007 2:33 pm

Post » Tue May 28, 2013 10:29 am

First thing I'd verify is if graphic card is able to use 3.0 Pixel Shaders required by MGE-XE,

maybe you can find it http://en.kioskea.net/faq/4226-identify-the-pixel-shader-version-of-your-graphics-card#simili_mainfor instance or look for your card model info

[EDIT]assuming you are using MGE-XE

User avatar
Mr. Ray
 
Posts: 3459
Joined: Sun Jul 29, 2007 8:08 am


Return to III - Morrowind