I was experiencing a random crash and I did my research. The particular kind of crash is the one where you go into a new cell and after a few seconds the game CTDs (or tries to, but stops responding which is worse cause win8's task manager svcks). Then you reload and go out that same door and it crashes again. Bam, easy fix by making it only use two cores of my CPU. I went outside again and no crash this time.
I thought all was well, but I still get these crashes that are entirely random, have nothing to do with anything I'm just walking around and bang, crash.
I know, it's probably related to mods but I can't just deactivate one at a time and play for hours each time to see if it stops crashing. So I could use some advice on which ones are the likely culprits.
NonESP/ESM
- Blackout ENB
- 4GB patch
- FNVSE
- Various .ini tweaks for darnified UI and multicore sampling
ESMs/ESPs
Within bashed patch:
- Light my flares.esp
- FOOK - New Vegas.esp
- WME - FOOK.esp
- EVE FNV.esp
- WME - FOOK DLCs.esp
- WMEVE - FOOK.esp
- 1nivVSLArmors.esp
I verified game integrity and it keeps coming up with one error in the games cache for some reason, but it won't fix it when it says it will (steam).
Also, some specs:
Intel i7 cpu @ 3.2GHz
Nvidia GTX 660m w/ 2GB dedicated memory
8GB ram - 4GB going to New Vegas
CASM is set to save 3 minutes automatially and I have all autosaves disabled and never use quicksave. For those not familiar with CASM, it makes my game save a new FILE (not quicksave or autosave) on events such as quests, timed, new location discovered, etc.
I get that whenever I install mods, I will have to deal with crashes but I would like to use all the tweaks I can to minimize them the best I can.
Big thanks