Apply a texture overlay (like HelmetPOV mod)

Post » Wed May 29, 2013 4:58 pm

Please help to understand: how I can apply a texture overlay, like Helmet POV?

I understand that dds with texture calls from XML. And Helmet POV’s XML includes filename array with dds, but what script inside GECK refers to it?

I find a FormList with 30 potential overlays (same amount as in XML's texture array), but all of them is blank.
So i guess that overlays added in formlist with script, but not find any similar script inside HelmPOV…

All what I find about overlays inside Helmet POV:

HPOVMainScript

Spoiler

HPOVConfigItemScript

Spoiler

HPOVConfigScript

Spoiler

HPOVInitScript

Spoiler

I can’t believe that apply single static texture on screen is soooo difficult task!
Please help me.

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Adam
 
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