scriptingcompiling help

Post » Fri May 31, 2013 1:36 am

Im in the final stages of testing for a house mod ive been working on for several months and ive come into some problems with a few of the storage scripts im using. Basically it would take me a very long time to attempt to explain all the details and how everything has been set up (buttons, messages, formlist, etc, etc.) so I'm really asking if there is anyone out there who is knowledgeable enough to actually read through the scripts, then compare them to each other and the ESP file.

Something is causing them not to compile properly in CK. When i try to compile it just says "failed" and does not give any other details or useful information. Ive read through the scripts more times than you could imagine and have actually found a few small errors, but still no success. So now Im thinking that maybe a fresh set of (more experienced) eyes would do the trick. If there is anyone out there who would be willing to help me out that would be fantastic. Also I would have no problem with giving you credit when I publish the mod. Just let me know and I can upload the package onto google or dropbox or something.

Thanks in advance! :tops:

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Katy Hogben
 
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Post » Thu May 30, 2013 9:14 pm

You can post the scripts here, in spoiler tags (preferably).
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Connor Wing
 
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Post » Fri May 31, 2013 1:00 am

So i just tried to compile the main script from within notepad++ and this is what i got lol

Spoiler

Here is the script that gave these errors :wallbash:

Spoiler

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Leilene Nessel
 
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Post » Fri May 31, 2013 5:21 am

It compiles using the Creation Kit. Based on the errors, it sounds like Notepad++ isn't configured properly.

Edit: also compiles from the command-line
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*Chloe*
 
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Post » Fri May 31, 2013 2:13 am

yeah i only tried to use notepad++ becuase i didnt have any luck in CK. CK just says "failed" and does not give me any additional information, so thats why i decided to test out other methods..

still no luck

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Shianne Donato
 
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Post » Thu May 30, 2013 7:25 pm

That's... odd. Well, the script you posted isn't the problem. Try running this from the command-line:
"C:\\Papyrus Compiler\PapyrusCompiler.exe" C:\\data\scripts\source\Autostorage_AllItemsStorageScript.psc -f="TESV_Papyrus_Flags.flg" -i="C:\\data\scripts\source" -o="C:\\data\scripts"
Replace with the path to Skyrim's base directory (where Skyrim.exe is located).
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c.o.s.m.o
 
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