Werewolf kill cam bug

Post » Fri May 31, 2013 8:53 pm

Tonight I've noticed a bug with my werewolf kill cams - in particular, the pummeling kill cam. Sometimes (I think and hope!) the kill cam 'starts', but my werewolf is frozen along with the victim, then it continues as normal with the pummeling and I can continue my rampage. I do have Tales of Lycanthropy 1.5 installed, along with the optional mesh and texture files (through NMM). I actually uninstalled the optional files at one point, but only got a kill cam after this (checking out the leg sprinting animation, it seems a bit icky even in vanilla), and have experienced the bug with and without the mesh and textures. Not sure if uninstalling the mesh and textures did anything, there were no optional scripts with that part (it's a separate NMM download). Is this an already established bug that I just happened to experience at an inopportune moment?

EDIT: Hopefully someone does reply, but sometimes the kill cams work properly, sometimes they don't. I just tried my last save from last night before I mucked about with the optional meshes and textures (again, no scripts for that NMM download at all, just one mesh and three textures). Kill cam activated fine, yet an earlier save saw it not acting as fine. I guess since I've rarely played as a werewolf or had any kill cams as one I assumed it was something I'd done wrong. Talk about bad timing!

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Sammykins
 
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