Set of Standards for Servers

Post » Wed Jun 05, 2013 5:12 am

So Crytek, I don't know if there is a set of standard that server providers must follow but it seems like there aren't any. I simply am trying to make a pint that the "vote kick" and "banning" system that is currently implemented in Crysis 3 matchmaking is flawed. There should be a set of standards for which server admins can ban player for. Currently, admins can ban people just because they feel like it and there is no way to combat this. Also, for "vote kicks" there should be a way to choose a reason for the kick so that can be displayed. These are just two very simple implementations that could benefit the community and protect the players.
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Nienna garcia
 
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Post » Tue Jun 04, 2013 10:13 pm

Currently for banning that's just the standard of PC gaming amongst privately run servers. It's all up to the admin. On the Crytek funded servers their standard is obvious, no hacking. They enforce that by issuing origin bans. About your idea on the votekicks, pretty good thinking. But I think along with the votekick system that would get abused also. People call other players hackers all the time and they are entirely wrong. You can always enter in the chat what the reason is despite others not giving the same courtesy. The new system that shows the person who initiated the vote kicks is so much better. Also your idea of having a choice for reason of vote kicking would probably require implementing a new user interface for it, something that I understand is very difficult to do later in a development cycle.

Either way that's good outside the box thinking. (no pun intended).
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Phoenix Draven
 
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Post » Tue Jun 04, 2013 10:56 pm

Yeah that makes sense.
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Lory Da Costa
 
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