Jumping should cost energy

Post » Thu Jun 06, 2013 12:10 am

People just bounce around the maps. It looks ridiculous and it's not "authentic".
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Breautiful
 
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Post » Thu Jun 06, 2013 6:49 am

I personally like it. Shooting snails is a lot less entertaining than shooting a monkey.
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Del Arte
 
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Post » Thu Jun 06, 2013 1:09 am

I personally like it. Shooting snails is a lot less entertaining than shooting a monkey.
Have you tried close quarters with a Takedown and a guy on a pogo stick?
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Hope Greenhaw
 
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Post » Thu Jun 06, 2013 2:24 am

Won't matter I get killed while 8 feet in the air, either the guy is actually aiming or that aim assist is helping him too much in MP for the consoles. There's the other thing that gets me as well


Why is there even an accuracy rating on the rank system when people use auto-aim when you got normal players waiting for the lineup to get the kill... That's just stupid they should just get rid of auto-aim for MP. Let professional aiming count.
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Kirsty Wood
 
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Post » Thu Jun 06, 2013 8:51 am

I personally like it. Shooting snails is a lot less entertaining than shooting a monkey.
Have you tried close quarters with a Takedown and a guy on a pogo stick?
Yep. After the latest patch, Takedown is just a mess, which needs to be fixed. It used to be very useful before the patch but now it's horrible. (And that's why I now use DSG-1 when I feel like using a semi-automatic rifle.)
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Maddy Paul
 
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Post » Wed Jun 05, 2013 9:57 pm

Once upon a time, back in the good 'ol days of crysis 2, lived a time when jumping did cost energy as well as sprinting etc...

But now it's been made much easier..
Although in Cryteks defence, I had a few friends who didnt play the MP of c2 much because they found it hard to manage things whilst getting their ass handed to them....in pieces..on a plate.

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Rachel Briere
 
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Post » Thu Jun 06, 2013 10:35 am

I personally like it. Shooting snails is a lot less entertaining than shooting a monkey.
Have you tried close quarters with a Takedown and a guy on a pogo stick?
Yep. After the latest patch, Takedown is just a mess, which needs to be fixed. It used to be very useful before the patch but now it's horrible. (And that's why I now use DSG-1 when I feel like using a semi-automatic rifle.)
Ah I just started using it this evening.
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Yvonne
 
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Post » Wed Jun 05, 2013 10:14 pm

Once upon a time, back in the good 'ol days of crysis 2, lived a time when jumping did cost energy.
Yes! I still play Crysis 2 online. Better system imo.
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Ana Torrecilla Cabeza
 
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Post » Thu Jun 06, 2013 10:08 am

Because too many people were sprinting into combat and getting destroyed... so basically Crytek decided to cater to the bad players and reduce the overall skill level of the game. Greaaaaaat game design decision /sarcasm

Also, decoupling.
Lol.
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Marnesia Steele
 
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