Resetting a Cell to Vanilla

Post » Thu Jun 06, 2013 7:57 am

Is there a way to return a cell to it's original state? I was clumsy when I first started the exterior, and it's pretty buggy :( I'd like for someone to walk me through getting it back to it's original state if they could, thanks. <3

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Erika Ellsworth
 
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Post » Thu Jun 06, 2013 12:36 pm

I'd use http://skyrim.nexusmods.com/mods/25859. You can navigate to the cell you want to remove from your plugin, R-Click it, then "Remove". While you could do this operation with the Creation Kit, it's much faster/easier to use TES5Edit and every bit as safe.

Edit: Nexus seems to be down at the moment, but the link should pop when...

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Cathrine Jack
 
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Post » Thu Jun 06, 2013 12:00 pm

Thanks so much Justin c:

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Cccurly
 
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Post » Thu Jun 06, 2013 9:32 am

The Nexus is probably getting serviced or is just currently slammed. They're usually pretty quick about getting it back up, so just try the link again in a few minutes/hours.

While waiting for TES5Edit, you could learn the CK method:

  1. Load your plugin as "Active"
  2. File > Data > Details
  3. Sort by record type
  4. Locate the cell you want to remove the edits to
  5. Shift + Delete to mark it "Ignored"
  6. Okay/Save/Close

That should remove the cell and all edits to its children.

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Brandon Wilson
 
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Post » Thu Jun 06, 2013 10:44 am

Yeahh! I noticed your edit a little late. Sorry I can be a ditz. Thanks : )

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Mark
 
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Post » Thu Jun 06, 2013 2:12 am

Nexus is back up...

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Jennifer Rose
 
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Post » Thu Jun 06, 2013 11:09 am

Ohhkayyy, If you're still there I could use a little more help ;_; Sorry >.< There's a list under the cell that I want to fix up, and I don't know what's safe to remove and what isn't. I've moved tree's, worked on the landscape, and the navmesh. What should I remove to fix it up? :x

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Kat Ives
 
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Post » Thu Jun 06, 2013 6:41 am

To completely revert it, delete the CELL itself and, by doing so, its children (lists).

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N3T4
 
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Post » Thu Jun 06, 2013 12:57 pm

Okay, I'm hopeless. -_- I deleted the cell, and now my creation kit won't load, and when I log into the game there's holes in the area. If I get close to them Skyrim crashes.

Edit: Well, if I don't set an active file and add the plugin it works, but when I try to load the cell into the render window it crashes. >.< Anything I can do? Maybe copy the date from the main skyrim ESM somehow? O.o

Re-Edit: Lol, okay! It's because I tried the CK way first, and forgot to un-flag the ignore >.< Sorry for being difficult, thanks for all the help.

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Cathrine Jack
 
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