i realized that the word perk made a lot of people think of Fallout when it was brought to my attention that that Tes 2 Daggerfall had a system called the trait system that was used at the beginning to give your character small + - traits that made them an individual.
heres a http://www.uesp.net/wiki/Daggerfall:ClassMaker#Special_Advantages to see the traits. new ones would be welcomed.
in the last poll a few wanted a system to pick a skill related perk when that skill hit benchmark (journeymen, expert, master). you would get to pick one ability, spell, power out of a list that was at that lvl. like journeymen marksman you can choose one of 3 abilities that corispond with that skill.
denock - self explanitory
speed shot- you quickly draw the bow string now to make a speed shot but as a penalty you have a -30 to acuracy
find arrows - this could be a spell or ability but essentially it allows you to find arrows you've fired
each other bench mark woul allow you to pick 1 of a new set of skill plus ones you may have passed up so at master you could potentially choose denock if you got tired of not being able to cancel a shot or something more advanced like double arrow fire where you fire 2 arrows into a single target causing double damage.
quest line is self explanatory but i would like to see it through the Nine or Daedra