cell loads in bits and then unloads when walk 10ft

Post » Wed Jun 12, 2013 12:17 am

i dont know what i did i duplicated a mine to match what i needed and now it loads funny. heres some pics

https://lh5.googleusercontent.com/-fjrkI366X2c/Ubb7XP0jOoI/AAAAAAAADEM/35-I0Z_CNPg/w1461-h822-no/2013-06-11_00007.jpg

https://lh6.googleusercontent.com/-rcovnxMKbCA/Ubb7YaFPsuI/AAAAAAAADEc/Zn05JGI6M74/w1461-h822-no/2013-06-11_00008.jpg

https://lh6.googleusercontent.com/-ZEWSt_gDiv8/Ubb7WRwp3VI/AAAAAAAADEE/HjVRilA9GSA/w1461-h822-no/2013-06-11_00009.jpg

https://lh5.googleusercontent.com/-2twr96VE7aU/Ubb7X2GiDMI/AAAAAAAADEY/pOyQElkcnmY/w1461-h822-no/2013-06-11_00011.jpg

thanks for the help..

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marina
 
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Post » Tue Jun 11, 2013 4:16 pm

Its seems like a portal issues

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Ymani Hood
 
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Post » Tue Jun 11, 2013 4:13 pm

how would i go about fixing that?

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james kite
 
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Post » Tue Jun 11, 2013 7:27 pm

Check this link: http://www.creationkit.com/Bethesda_Tutorial_Optimization

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michael danso
 
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