Local Map on Pip-Boy

Post » Wed Jun 12, 2013 7:35 am

Is there some trick to reading the local map on the Pip-Boy? I recall this being a problem on prior Pip-Boys also and was really surprised to see that the map was just as useless (to me anyway) in this game.

Generally I can make out a corridor or something but once things go to rooms and such it's just a garbled mess. I have figured out how to move the map from side to side and to zoom in and out, but is there some way to make it actually readable? I feel like I'm looking at an ultrasound and the doctor says "oh look it's a boy" and all I see is grey and white lines moving around...

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Agnieszka Bak
 
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Post » Wed Jun 12, 2013 2:49 am

It's.....

I don't use it.

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Marie Maillos
 
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