Archer vs mage vs warrior

Post » Thu Jun 13, 2013 5:08 pm

Warrior, because I respect an accomplished swordsman. :thumbsup:

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CHARLODDE
 
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Post » Fri Jun 14, 2013 12:20 am

From your list I would say a fully perked and properly geared Archer beats all. You can engage at a long distance giving you a greater chance to dodge what the Mage throws at you. You can move quickly while drawing allowing you to kite the Warrior while you pelt his face with arrows. Add to each case the chance to paralyze (which procs a lot on my archer) plus your ability to slow time and zoom to allow extra accurate shots (more shots on target) and you've got a formidable opponent. Top it all off with a fully perked stealth tree for the added damage and xCrit sneak attacks, and you've got yourself a deadly opponent.

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emily grieve
 
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Post » Thu Jun 13, 2013 5:50 pm

In close quarters, warrior is always best. In long rage, archer. Mage is somewhere in between - mages are fun to play but they are never as powerful as warriors and archers of same skill level.

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Stephy Beck
 
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Post » Fri Jun 14, 2013 1:06 am

Archer with poisons.

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Nina Mccormick
 
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Post » Thu Jun 13, 2013 9:12 pm

My character is all three, so I think he's more than capable of dealing with anyone. :cool:

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Taylor Thompson
 
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Post » Thu Jun 13, 2013 7:20 pm

How can people have these types of comparisons when characters can be any combination of skills from the above 3 archetypes?

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Joe Alvarado
 
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Post » Thu Jun 13, 2013 6:25 pm

Archer just because of usage of perks (sneak/the ability itself). Warrior is next because combine smithing, dagger, and sneaking is tremendously powerful, but at close range with many enemies, it is a flaw compared to archer.

Mage is quite powerful, but sneaking bonuses are key to deal lots of damage w/o detection, which this area lacks from my experience..

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victoria johnstone
 
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Post » Thu Jun 13, 2013 6:40 pm

Not only am I willing to say that most people do NOT know this already, but in fact almost no one would even agree with you.

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naana
 
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Post » Thu Jun 13, 2013 3:52 pm

I dont have a PC and have never played runescape.
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Alisha Clarke
 
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Post » Thu Jun 13, 2013 9:12 pm

Ah. I just found your assesment startlingly similar is all. :lol:
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Joanne
 
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Post » Thu Jun 13, 2013 2:37 pm

oh.
I only based it off my experience with the game.
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Ludivine Dupuy
 
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Post » Thu Jun 13, 2013 3:38 pm

Fair enough. :)
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Tamara Dost
 
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Post » Fri Jun 14, 2013 1:32 am

ok... what is your views on the 3 types.
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Doniesha World
 
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Post » Thu Jun 13, 2013 1:05 pm

As a melee warrior I find it easy to swerve as I approach, causing archer shots to miss. You can also disenchant a reflect magical necklace and the Shield of Solitude and put two resist magical enchantments on each of several armor pieces, achieving 85% resistance. None of the three classes is superior. It all depends upon how you play.
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Lisa Robb
 
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Post » Fri Jun 14, 2013 4:17 am

If you perk main skills only and dont be fully protected from everything then there is a superior class type. For me it goes archer then mage and then... warrior.
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Yvonne Gruening
 
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Post » Fri Jun 14, 2013 2:59 am

Archer..............
The Riften & Markarth guards' knees hate me....................... ;)
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CORY
 
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Post » Thu Jun 13, 2013 3:15 pm

My two handed warrior doesn't have many problems with either archers or mages.Boss type characters with two handers are much more of a problem.I would say that the archers are more of a problem until I get close and then it's goodnight Vienna.

I don't use ranged or magic by the way and I have played on master from day one.

It's very easy to stagger mages with my warhammer and they are dead before anything they can raise or summon hurts me enough to turn on them.

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Rebecca Clare Smith
 
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Post » Thu Jun 13, 2013 9:43 pm

Stealth Archer>Anything

They can't kill what they can't see.

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Rusty Billiot
 
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Post » Thu Jun 13, 2013 12:27 pm

A warrior wielding a shield does get protection from elements. - 50% in fact.

Everyone saying that mages will get killed by sniper archers - true. IF the archer is given the upper hand and is the one "initiating" battle.

IF it's the opposite, however, the mage can simply use invisibility/muffle to sneak just as effectively, get close, paralyze the archer, conjure some nasties whilst flaming him to death.

Also - Detect life for mages. A semi-aware mage should be able to make sneak out of the question.

If two players were to face off, using only a select number of skills dependent on "mage/archer/warrior" typeset, but were allowed to max out the build, I think mage would win.

What skills are we assigning to "Warrior", "Mage" and "Archer"?

I see a bit of a crossover in skills here.

Which is exactly my point.

Can a warrior use restoration magic? Enchanting?

Or are we going with the idea that only "warrior" skills are allowed?

In which case, I would argue that warrior/archer are one and the same, they can use both.

This should be a discussion on "Pure Warrior Skills" vs "Pure Mage Skills" vs "Pure Thief Skills" to set a baseline.

Then each type has 6 skills to base this argument on.

Which in the end, still makes a well used mage the best, in my opinion, due to flexibilty.

-HK

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Jesus Lopez
 
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Post » Thu Jun 13, 2013 5:46 pm

I do mean pure warrior, pure mage, pure archer.
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jessica sonny
 
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Post » Fri Jun 14, 2013 3:07 am

A warrior could take magical trinkets right? so if you had a full set of Dragonbone armour, with resistance to whatever magic the mage was using, and a shield to stop the archers arrows. Oh and if he was born under the sign of the steed, which would make him move faster in that clunky tin can...yeah my votes for warrior. :)

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Logan Greenwood
 
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