"Justifying Genocide":

Post » Fri Jun 14, 2013 6:44 pm

Too bad that being a person or creature has nothing to do with the type of soul.

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Katy Hogben
 
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Post » Sat Jun 15, 2013 4:18 am

In reply to the OP: You can never justify genocide.

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Rodney C
 
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Post » Fri Jun 14, 2013 5:05 pm


Azura's Star would like to speak with you
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Baby K(:
 
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Post » Fri Jun 14, 2013 9:17 pm

What about it?

What determines whether or a soul is black or white is down to Arkay's divine protection.

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Gill Mackin
 
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Post » Sat Jun 15, 2013 2:02 am


Which doesn't protect enough that the soul can be harvested to begin with

Azura's star (and, quite frankly, every single soul gem in existence) follows this simple rule:
1. Person (Men/Mer)? Black
2. Creature? White

People capture creature's soul left and right everyday to enchant stuff or to refill their gas tank, but you never see black soul gem traded anywhere.

And you can't trap people's soul in white Grand Soul gem. Go figure
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Brad Johnson
 
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Post » Fri Jun 14, 2013 2:38 pm

Except that Giants and Falmer are not creatures.

Go figure.

Nor are Daedra.

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Juan Suarez
 
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Post » Sat Jun 15, 2013 1:50 am

But what makes a person a person? Are the betrayed not people, if so then why? They are as much of a person as the Man or Mer races, the only difference is that they have white souls, are they to be labeled as creatures just because of their souls?

The second part of your post also raises the question, though off-topic, "Is murder only for killing humans (Though technically animals too) only, or when we kill animals would it also count as murder? Why or why not?"

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Rob Davidson
 
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Post » Fri Jun 14, 2013 7:49 pm

And like I said, refer to Azura's Star, or just about any soul gem in existence

Try as you might, you can't deny lore. Yes, this is lore, not gameplay stuff. Azura's Star is a lore-certified Daedric Artifact


I wouldn't know, I certainly wasn't the one to create the concept. AFAIK, in Daggerfall Soul Gems don't trap souls, but rather trap the entire entity (you just sort of imprison the thing instead of killing it). In Morrowind, you flat out cannot soul trap any NPC whatsoever, starting from Oblivion, the concept of Black Soul Gem is introduced.

What I do know is that NPCs generally cannot be trapped in white soul gems, only creatures can, and NPCs are generally people
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April
 
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Post » Sat Jun 15, 2013 6:23 am

Deny lore? I'm the one presenting lore here. Arkay's divine protection determines the type of soul, not whether it is a person or a creature.

Falmer are not creatures.

Giants are not creatures.

The Daedra are not creatures.

They do not have Arkay's protection, though.

If absolutely nothing changed about the Nords in TES VI, but they were now a white soul would call them creatures?

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Eddie Howe
 
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Post » Fri Jun 14, 2013 10:56 pm


Ah, of course, exceptions when convenient

IF they have white souls in TES VI then yes they are creatures.

The problem is: do they?

Hypothetical questions are nice, but we can't use future possibilities as evidence, now can we?
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Yonah
 
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Post » Sat Jun 15, 2013 4:18 am

I was using a hypothetical to build on the other examples of here and now that are considered white souls but are NOT creatures.

You can add the Dwemer to that list as well. The ghosts you encounter in Morrowind were white souls and not black.

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Chris Johnston
 
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