Show Us What You're Working On #39

Post » Fri Jun 21, 2013 10:35 pm

http://www.gamesas.com/topic/1460686-show-us-what-youre-working-on-38/

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Fluffer
 
Posts: 3489
Joined: Thu Jul 05, 2007 6:29 am

Post » Fri Jun 21, 2013 7:59 pm

http://i.imgur.com/KeQoenX.jpg
http://i.imgur.com/mgdjEzP.jpg
http://i.imgur.com/xX4N3wc.jpg
http://i.imgur.com/0yjeQsL.jpg
http://i.imgur.com/27golBx.jpg
http://i.imgur.com/Wg8mkMX.jpg
http://i.imgur.com/HswlCND.jpg
http://i.imgur.com/1fbg4pA.jpg

Modified Taddeus's rocks.

On average around 70% of the poly's.

Removed ambient occlusion and the glossy shrink wrapped look.

Added a simple root collision on all meshes and vertex paint.

The images show vanilla textures and Taddeus's textures in use.

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Michael Korkia
 
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Joined: Mon Jul 23, 2007 7:58 pm

Post » Fri Jun 21, 2013 11:11 am

Cool, I'll have the Bloodmoon ones done tonight.

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aisha jamil
 
Posts: 3436
Joined: Sun Jul 02, 2006 11:54 am


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