I h8 Dirge

Post » Fri Jun 21, 2013 6:37 pm

Ok, is there anyway to kill Dirge in the Ratway? I can't stand his lip, and we always get into it when I go to the thieves guild. He must die, any suggestions?
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Jordyn Youngman
 
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Post » Sat Jun 22, 2013 12:55 am

Most essential NPC's can be turned to an ash pile with "reanimate corpse". It might only be temporary; I can't remember, but try that.

Edit: Oh! Almost didn't show you this. You must cast the spell with both hands and not dual cast, and make sure to hit them below and to the left of their neck.

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jasminĪµ
 
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Post » Fri Jun 21, 2013 5:21 pm

You mean Farkas #8? Yeah, no one likes him. Just kill him. The TG will forgive you since there are no consequences in the game.

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dell
 
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Post » Fri Jun 21, 2013 8:00 pm

Well, I have no idea if he is even possible to kill, due to some characters being too important to kill. But, if you feel like trying, I suppose try shooting him with arrows and kill him as fast at possible without the guild noticing. But don't blame me if the thieves hate you after you kill him.

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Brandon Wilson
 
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Post » Fri Jun 21, 2013 9:38 pm

He's not essential, is he? If that's the case (and you really want to do it), then I suppose you'd just have to be creative. Try hurting him, luring him into the Ratway, then Fus'ing him into the main chamber. That's what I'd do.

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Roddy
 
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Post » Sat Jun 22, 2013 9:14 am

Take all of this cloths and poison him by dropping a lot of poisons in his inventory.

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Meghan Terry
 
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Post » Sat Jun 22, 2013 4:41 am

I've shot him with an arrow and it killed him, but then I was immedially attacked by everyone in the guild. There's a couple good suggestions here I'll try, and hopefully wont get caught. I'd like to lure him out of the ratway, just don't know how. He's always right there by the water and he just stands there talking smack. My character h8s him pretty bad. Maybe the poison ebony armor will kill him ( from the daedric quests) if I stand real close to him. Worth a try!
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Thema
 
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Post » Sat Jun 22, 2013 5:14 am

He isn't essential, but you do not want to kill him if you haven't already gone through the main quest and plan on doing so.
He's not exactly crucial to it, but for some reason he breaks the quest "A Cornered Rat" if he's dead. It'll be okay to kill him once you complete it, though.

Of course, you'll be kicked out of the guild if you do so. I think.

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Karen anwyn Green
 
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Post » Sat Jun 22, 2013 9:36 am

Only if you get caught.

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Sheila Reyes
 
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Post » Fri Jun 21, 2013 9:19 pm

That's pretty much how all crime works in Skyrim, ha. You should be fine OP if you do so away from any prying eyes.

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R.I.P
 
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Post » Sat Jun 22, 2013 5:09 am

That's pretty much how all crime works in real life too :)

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Ezekiel Macallister
 
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Post » Sat Jun 22, 2013 2:57 am

So very true. :laugh:

Edit: Oh wow, looky there! 1000 posts for me; time to change my avatar.

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Alexandra Ryan
 
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Post » Sat Jun 22, 2013 3:02 am

I always kill the mouthy git. :devil:

Just crouch by the entrance to the Ragged Flagon, pop him with an arrow and withdraw before the rest arrive!

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ZzZz
 
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Post » Sat Jun 22, 2013 5:30 am

Farkas #8, lol! I call them Gary's as I got them all the time in Fallout 3 and NV.

I deliberately killed Brelyna, once, as I didn't want her as a Steward anymore. There was no one anywhere to witness her murder, yet I still got suspended from the College :shrug:

Though I vaguely remember reading that deer, foxes, even chickens count as witnesses so it must've been one of them :stare:

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jennie xhx
 
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