Changing the layout of dyngeons

Post » Sat Jun 22, 2013 1:46 am

Daggerfall has plenty of user made moding tools to extract information from the game. The most complete i have seen so far is DFConnect from Interkarma and the tools he made on top of his library. But i have seen very few tools that work with Daggerfall game files directly and change data in place. In particular i was looking for a tool that would change the layout of a dungeon. For example Privateers Hold has the following layout in blocks as it's saved in MAPS.BSA:

Using in-game denotation for dungeon-modules:          B0000012B0000009 @S0000999 B0000003          B0000006Dungeon-Modules: 5Quest Locations: 2

Taken from uesp.net, blocks starting with B* are border which are using to close the exits on each interior block.

I would like to change the code of the border blocks and perhaps add an extra interior block with surrowding border blocks like this:

          B0000012  B0000006B0000009 @S0000999 N0000009 B0000003          B0000006  B0000009
Do you think this is possible without crashing the game? I was thinking the game might crash if records in BLOCKS.BSA or MAPS.BSA change size, order or are found at a different offset than where they are in the original files.
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Nichola Haynes
 
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