Should Bethesda monitor how we play?

Post » Thu Jun 27, 2013 9:07 am

I haven't really looked at many other forums on here other than Skyrim to be honest. I lurk a few mods here and there, etc.

I was simply stating that for comedy sake.

Or something. I ain't going next gen, not this time. Too risky for me.

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Wanda Maximoff
 
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Post » Thu Jun 27, 2013 9:36 am

Are you really that na?ve? Anyway, I'm finished with you; carry on with your petty experimentation.

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Sheila Esmailka
 
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Post » Thu Jun 27, 2013 6:55 am

Only 90% of players have completed Unbound? Wuuuut

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Verity Hurding
 
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Post » Thu Jun 27, 2013 11:27 am

Yes, my naiveté extends to such lengths that I believe that researching the way people play a game can positively affect the future of the game series.

What a blabbering child I am.

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Monika Krzyzak
 
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Post » Thu Jun 27, 2013 2:27 am

Is there really any need for this level of rudeness? Quite frankly I find the old "if they are monitoring us, they must be evil and doing evil things with the data" routine incredibly boring. No offense, but I sincerely doubt there is much important about you or any of us that would warrant misuse of the information they collect.

There's being safe on the internet and then there's being paranoid.

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Rik Douglas
 
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Post » Wed Jun 26, 2013 8:05 pm

Hmmm, that's assuming the playerbase knows what they like in a game.

I like some games, but I don't know why, something just draws me to it, even games I usually would never play.

Anyway, humans don't know fully what they really want, you might think you know, but imagine if nothing unexpected came along, how would you know you would like it? If it never was.

Does this make sense? :/

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brenden casey
 
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Post » Thu Jun 27, 2013 6:46 am

The voting shows that any further debate on the 'advantages' of networked mind control (still we play with the mind in the virtuality) is as useful as a hole in the head. If you indeed have to play your offline games online because you're addicted to virtuality instead of reality, well, that is up to you. We play just for fun in our sparetime, and when free fun turns into the controlled opposite, there goes the game and the game company as well. So easy is that. 1-2-3 and the company is on the rocks, forever!

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D LOpez
 
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Post » Thu Jun 27, 2013 7:23 am

To understand something you need to know not only when and how often it happens, but also why. Do people use this weapon often because it's powerful? Good looking? Easy to acquire? Is this feature ignored because it's underpowered, overpowered, uninteresting or just underdeveloped? You won't get these answers from raw statistics. You need qualitative research, for which simple monitoring is not enough. Not to mention you'd run the risk of oversimplifying the game because the majority of players never used X or did Y. Even if it's not your initial intention, you're tempted to be more cost effective and remove features when you see how unpopular they are.

With Bethesda's history of removing features instead of fixing them, I'm not sure if they'd draw the right conclusions from collected data.

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Crystal Birch
 
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Post » Wed Jun 26, 2013 10:12 pm

no thanks we have enough of that going on already in the world...the new Kinect will be watching you in light or dark and monitor your heart rate which is some creepy crap imo.

If they want to learn what the fans like then all they have to monitor is these boards here :wink:

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Hairul Hafis
 
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Post » Thu Jun 27, 2013 2:54 am

Maybe not every suggestion though.

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Ownie Zuliana
 
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Post » Thu Jun 27, 2013 2:57 am

Why would they do qualitative research if they don't have the statistical data to warrant it.

If they can identify for example that non combat skills are unpopular that fundamental statistic may cause them to alter the gameplay to be more engaging, or at least do further research on why "this or that" is unpopular instead of cutting it without having done any research on the subject.

If you so strongly believe that they are going to cut things out of the game, then doing the research behind it is somehow wrong?

Would you not have preferred that they had done research before cutting things?

Or do you believe that this research would only increase their efficiency of achieving their ultimate goal; streamlining and cutting features; and if that is so, isn't it ultimately better that they achieve their goal in a shorter period of time so they can sooner realize that what they are doing is counter productive.

Maybe they'll just fast forward to making "TES: Modern Combat" it will be a hilarious disaster and they'll be back on track making the games they've always been destined to make e.i. approximately Skyrim with more complexity.

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Charlotte Henderson
 
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Post » Thu Jun 27, 2013 2:41 am

haha true but they could pay attention to what the majority agree upon and build off of that. Obviously everyone has their own opinions but a common ground can be found

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Matt Gammond
 
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Post » Thu Jun 27, 2013 4:59 am

I feel like people have had a knee-jerk reaction to this post.

With the zeitgeist of the NSA / Edward Snowden thing going on, and Xbox One paranoia rampant, it seems like this thread was destined to sail the forums as a fail boat.

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Hayley Bristow
 
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Post » Thu Jun 27, 2013 9:54 am

Or you know, toggles.

There is gonna be a lot of toggle options in the next TES if they listen to "us". :D

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Nicholas C
 
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Post » Thu Jun 27, 2013 5:23 am

Pft, as if that is anything new? Everyone knew what was going on, Edward Snowden is just confirming we weren't wrong.

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Prue
 
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Post » Thu Jun 27, 2013 2:44 am

And this is why they shouldn't listen to 'us'. Toggle forest is not desirable, at all. :P

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jason worrell
 
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Post » Wed Jun 26, 2013 11:37 pm

Yes! If they listen to the advice we give Bethesda in this forum every feature in TES VI will be toggle-able. Even the name of the game will be toggle-able.

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Darlene DIllow
 
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Post » Thu Jun 27, 2013 8:19 am

I hope the intro sequence will atleast become toggleable after the first go around. It takes so long. :(

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Theodore Walling
 
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Post » Thu Jun 27, 2013 6:29 am

True, I would like to see an alternate start choice after you've played the game once or something along those lines. I use the save right before character creation but even cutting out the carriage ride doesn't stop Helgen from being a tedious task. They should've had something similar to Oblivion where you can switch up before entering the world
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Jesus Lopez
 
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Post » Thu Jun 27, 2013 6:44 am

Because it helps make game better.

I chose "Yes", for the same reason I opt into this option with other software I use.

Feedback is the most important element to a developer, even if it has to be collected anonymously. If they left it up to gamers to tell them what's wrong, well, we'd need a forum for them to vent.

Besides, I wouldn't be the least bit surprised if Bethesda is already collecting this data. I'm not saying they are, by the way.

Welcome into my game, Bethesda. Let me know if there's anything else I can to do make Oblivion a better game.

:devil:

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Tanika O'Connell
 
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Post » Thu Jun 27, 2013 11:32 am

Hell if I was the developer using those achievements as the OP asks I would cut out Marriage, adoption, buying houses and owning land since they are all in the teens or less. *Shudder* yet another reason NOT to use that kind of survey since those kinds of things are fun for me and add to the RP elements. No, no, a thousand times NO!

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Mandy Muir
 
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Post » Thu Jun 27, 2013 6:52 am

That mentality is the problem and the reason why technology is becoming more intrusive. People think that if they have nothing to hide then there's nothing wrong with being watched and those who don't like being watched must be a criminal or something. I don't like snoops of any sort as I like my privacy and mind my own business so I don't like the digital invaders. Even simple things like phone apps require all kinds of inappropriate permissions to your phone...if I want to draw on my phone then why do I have to grant access to my phone calls, contacts, saved pics, etc.?
I really dislike the direction that this is going...some day every TV will probably have a camera for your safety and to monitor what you're watching to make better choices for you :facepalm:
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Jessie
 
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Post » Wed Jun 26, 2013 7:36 pm

They already do this. Every time a console logs onto XBL or PC opens Steam, your achievements are uploaded.

If I'm not mistaken the stats from your "stat" tab are uploaded as well. Like the number of murders, assaults, stolen horses and what have you.

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Kat Ives
 
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