So I've discovered a bug, you won't believe what it is.
I've had RBP+LAME installed but I observed like the summoning (and I guess the other stuff) wasn't working properly.
So my skeleton summon, that should lasts around 80 seconds , lasted 25 seconds. L.a.m.e simply didn't work.
I tried switching l.a.m.e + Rbp after the bashed patch, but also putting it little before and so on, everytime remaking the bashed patch because I thought it was a load order issue.
Active Mod Files:
00 Oblivion.esm01 All Natural Base.esm [Version 1.34]02 Cobl Main.esm [Version 1.72]03 Unofficial Oblivion Patch.esp [Version 3.4.4]04 UOPS Additional Changes.esp05 UOP Vampire Aging & Face Fix.esp [Version 1.0.0]06 Oblivion Citadel Door Fix.esp07 DLCShiveringIsles.esp08 Unofficial Shivering Isles Patch.esp [Version 1.5.2]++ USIPS Additional Changes.esp09 All Natural.esp [Version 1.34]0A All Natural - SI.esp [Version 1.34]0B Enhanced Water v2.0 HD.esp++ Enhanced Water v2.0 HD - SI Addon.esp [Version 0.2]0C All Natural - Real Lights.esp [Version 1.34]0D Ayleid Loot EXtension.esp0E Duke Patricks - Friendship Ring For Companion Detection.esp [Version 1.8]0F Streamline 3.1.esp10 Dynamic Map.esp [Version 2.1.1]11 Map Marker Overhaul.esp [Version 3.9.3]12 Map Marker Overhaul - SI additions.esp [Version 3.9.3]13 AyleidStatueMap.esp14 ShadowbanishMap.esp15 ShowDaedricShrines.esp16 DLCHorseArmor.esp17 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.8]18 DLCVileLair.esp19 DLCVileLair - Unofficial Patch.esp [Version 1.0.9]1A Dread Knight Armor.esp1B New Frostmourne Sword by Jojjo v1_0.esp1C PTArtifacts.esp1D ExnemRuneskulls.esp1E Cobl Si.esp [Version 1.63]1F Oblivion WarCry EV.esp [Version 1.09]20 Trade and Commerce.esp21 Kragenir's Death Quest.esp [Version 2.11]22 KDQ - Rural Line Additions.esp23 The Ayleid Steps.esp [Version 3.6]24 Knights.esp25 Knights - Unofficial Patch.esp [Version 1.1.3]26 Harvest [Flora].esp [Version 3.0.0]++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]++ Harvest [Flora] - DLCVileLair.esp [Version 3.0.0]27 Auto Update Leveled Items And Spells.esp [Version 1.2.5]28 Ayleid Wells.esp [Version 1.1]29 Alternative Beginnings.esp [Version 1.4.1]2A Oblivion XP.esp2B bgIntegrationIntegratedEV.esp [Version 1.0ag]2C MiniMap.esp** All Natural - Indoor Weather Filter For Mods.esp [Version 1.34]2D Bashed Patch, 0.esp2E Duke Patricks - Combat Archery.esp [Version 7.3.5]2F Duke Patricks - Near Miss Magic And Arrows Alert The Target.esp [Version 7.1]30 Duke Patricks - Fresh Kills Now Alert The NPCs.esp [Version 4]31 Duke Patricks - Melee Combat NO RECOIL.esp [Version 5.9]32 Duke Patricks - BASIC Script Effect Silencer NIF REMOVED.esp33 Oblivion_Character_Overhaul.esp [Version 1.0]
Nothing. The skeleton still lasted 25 seconds instead of the 80 it is supposed the last.
I didn't check for my other spells, for now.
And so I thought, why not switch Lame+Rbp with Integration Integrated?
So I installed integration integrated, and I thought, 1 esp is better than many (l.a.m.e + optional plugins are many)
I run boss,remade the bashed patch. Nothing. Still 25 seconds for my skeletons.
I moved the esp, everytime remaking the bashed patch but still no results..
Suddenly , I thought, let's check this dungeon to see at least the creatures added by war cry...
I've opened console and wrote TGM [the god mode]
The summoning spells now work properly. If I deactivate the god mode, it doesn't work again.
So... help??