Hello People of the Creation Kit forums,
It's been a while since I've posted here, but I am truly in need of some aid at the moment.
I've been working a large quest mod, with a unique dungeon, and I already have a script for the Story (Which involves the below).
For a very long time I have been wanting to make a door that opens by the player using Unrelenting Force (Shout) on the door. The problem that I'm having is that no type of Object Refence (Besides and Actor) seems to register an OnHit Event for shouts. I don't understand why. I have a door (not REALLY A DOOR in CK terms) set up (have tried it as a Static, Movable Static, and Activator and always get the same result) that fires a script with a notification whenever a hit event is registered on the "door". I get a notification on hitting it with arrows, spells, axes, maces, swords...etc, but not Shouts. Currently I have tried Frost Breath, Fire Breath, and Unrelenting Force, None of which are triggering OnHit Events.
I learned that Actors seem to trigger OnHit events from shouts, but I don't understand why actors trigger these events from shouts, but activators don't.
Does anyone know how I can do this? I just want to make an activator that can detect a hit from a shout.
Thanks for any help you guys can give.