Ritual Stone is my new favourite Standing Stone

Post » Sat Jul 13, 2013 2:50 pm

Thats easy you attack windhelm first an show those sons of skyrim that if your going to call yourself one you better be able to fight like one or you will die like every other son an daughter

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Robyn Lena
 
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Post » Sat Jul 13, 2013 12:07 pm

I guess it depends on how far you fast travel. If it exceeds the "reanimation time" then they should arrive dead at least.

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ijohnnny
 
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Post » Sun Jul 14, 2013 1:16 am

I use the dead thrall master level conjuration spell. They dont disolve into a pile of ash when killed. They go into battle with you, someone kills them, I reanimate them over and over and over again.

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Motionsharp
 
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Post » Sat Jul 13, 2013 4:11 pm

I can almost feel the pain of my console-playing brethren. Let us hope for console mods in the future.

Also, Lord Hevnoraak, I've been thinking over this for a while, and have decided: I would like to be enlisted in your army and climb the necromantic ranks, so we may one day rule ALL OF TAMRIEL. Thoughts?

Also, I know that Ritual Stone should bring dead bodies with you when you fast-travel. And they shouldn't normally be turned to ash.
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flora
 
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Post » Sat Jul 13, 2013 6:00 pm

Evil undead must stick together. Read my signature.

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Claudz
 
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Post » Sat Jul 13, 2013 3:08 pm


:) Brothers in Death.
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CHANONE
 
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Post » Sun Jul 14, 2013 12:10 am

Well yeah, that's normal. i'm talking about the ritual stone though.

Good. I'm glad to see mortal kind still has it's exceptional few. Together, we will be unstoppable!

Indeed. Now if only you console players could kill Valdar... Sigh... Will have to make due with what's available though. If any of you promise to act in my name... I will look the other way if you kill me and wear or at least carry around my mask as inspiration. You can just role-play that I corrupt you and speak to you through the mask or something lol.

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Susan Elizabeth
 
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Post » Sat Jul 13, 2013 11:30 am

Done.
I can hear Lord Hevnoraak's voice within my head, it speaks to me. "Steal that sweetroll, ok, now steal this other Sweet Roll, yes..."
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Michelle Serenity Boss
 
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Post » Sat Jul 13, 2013 1:03 pm



lol



Good... Soon... http://i.imgur.com/wG1jBn7.jpg

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Eric Hayes
 
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Post » Sat Jul 13, 2013 10:16 pm


There are two Dragon Priest behind you in the pic, me and Daedric_Dovah I presume?
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REVLUTIN
 
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Post » Sat Jul 13, 2013 12:43 pm

Possibly... if the two of you play your cards right. :evil:

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Emily Martell
 
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Post » Sat Jul 13, 2013 5:52 pm

I'm not there because I am too Divine to be seen by the mortal eye.
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Carlos Rojas
 
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Post » Sat Jul 13, 2013 8:42 pm

For the record you can also use the Ritual stone on giants. :D

I've had 4 before.

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Nymph
 
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Post » Sat Jul 13, 2013 9:44 pm

Ok. So if I unequipe the helmet and requipe it everything is hunky dory? That's fantastic! Oh crap I don't remember were I put it?
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Horror- Puppe
 
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Post » Sun Jul 14, 2013 1:39 am


I actually believe you are Draugr #7, the one over there, no, a little to the right...
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Trent Theriot
 
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Post » Sat Jul 13, 2013 6:23 pm

So, the UESP says the zombies only last one hour of in game time before they go back to being dead bodies. Sounds like yours are lasting longer than that. How long would you say the zombies are staying animated for you?

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Justin Bywater
 
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Post » Sat Jul 13, 2013 11:31 pm

It's four minutes.

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teeny
 
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Post » Sat Jul 13, 2013 11:54 am

Once a day, those under the sign of The Ritual can reanimate nearby corpses to fight for them.
-
Raise all dead to fight for you once a day for 200 seconds
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jessica breen
 
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Post » Sun Jul 14, 2013 2:44 am

So I get home and put my game in, turn it on, go to my house in Morthal only to find what.......the Aetherium Staff! Ugh........
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M!KkI
 
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Post » Sat Jul 13, 2013 5:03 pm

I have to admit the Steed Stone is my usually choice, and the Ritual Stone power is just kept in that crown for special occasions, but I think I raised all I needed except for the large group of Dawnguard and the Ebony Warrior which were too powerful. My main game is enough by itself to run, add a large group of thralls some of which conjured up other things and it ended up a slide show. I was only using the power to get a large group of thralls home so I could keep them in my House of Horrors. But my original character can not travel anywhere without being attacked all the time, so it took a while to get them all home, and there was a lot of fighting.

The fighting I prefer to do alone, although Ulfric would be handy if you needed some help.

No, they just stay where you left them, which is why I had to travel the long way to Markarth, by walking. I used Dead Thrall on all those I could, and fast traveled home with each one. Then collected the others from various locations with the Ritual Stone power and stored them under the Whiterun bridge with the two cultists Dragonborn added. I eventually had everyone I could collect and raised them all and walked home with that lot.

The only problem I had was when they all dropped again, some dropped outside the radius of the spell, when when that first happened i counted them up and realized I was missing a couple, and had to go back and try again. I ended up collecting them all into a heap and raising them again each time with the ritual stone, I wanted them all to reach home. The weapons left lying all over the place magically returned to their owners.

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Christine
 
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