Armor mesh invisible through water surface

Post » Thu Jul 18, 2013 6:32 am

What makes an armor/clothing mesh invisible when viewed through water? To be clear, this is when viewing a mesh or portion of a mesh that is underwater from a viewpoint that is not underwater. The mesh renders properly if the viewpoint is also underwater but when viewed from above the waterline, all portions of the mesh that are submerged are not rendered.

Is this a problem with the .nif file? If so, how can it be corrected?

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Katy Hogben
 
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